So, I read a golder say that they spend like $500+ per game on gold can still lose so it's still fun and challenging. My question is that even with 275,000 gold, doesn't that allow you to do several hundred actions already? technically, even if they just used gold to heal units (unkillable), they would never run out. can someone explain if i am missing something?
E.g., Don't they have hundreds of these actions?
Can't they cause enemy nations to full rebel by sinking morale on anyone who wars with them, if they are spending that amount?
isn't healing is much cheaper, so his army is undead?
Buying intel on all troop movements/locations is like see through walls in FPS.
So, this thread is about me not understanding how golding works, and what they mean by the fact that they are fearful of losing and can lose in any game with good players.
my confusion comes from the fact that my wins are F2P, so if I used even a drop of that gold, i'd feel like i wouldn't lose. is there some limit to gold that i don't know that actually makes golders feel weak or that they had a tough war? e.g., they can't spam decrease morale? they can't spam heal? etc.?
E.g., Don't they have hundreds of these actions?
Can't they cause enemy nations to full rebel by sinking morale on anyone who wars with them, if they are spending that amount?
isn't healing is much cheaper, so his army is undead?
Buying intel on all troop movements/locations is like see through walls in FPS.
So, this thread is about me not understanding how golding works, and what they mean by the fact that they are fearful of losing and can lose in any game with good players.
my confusion comes from the fact that my wins are F2P, so if I used even a drop of that gold, i'd feel like i wouldn't lose. is there some limit to gold that i don't know that actually makes golders feel weak or that they had a tough war? e.g., they can't spam decrease morale? they can't spam heal? etc.?
The post was edited 5 times, last by Gohda ().