I recently came across situation where an another player I am fighting tried to conquer AI, failed, AI fights back and takes its provinces back... except for one province.
Which means in order to stop one war I have to go through AI and got me thinking it would be nice if there was a mechanism when AI is willing to
change status to ,,right of way" under some conditions.
It might make things interesting if lets say there are players A and B and AI nation between them.
Each can see other player isnt fighting AI nation, A is thinking ,,ok, I am safe now" and suddenly units of B start to pour via AI nation because B and AI share same doctrine / B belongs to certain block of nations (shia, sunny, arabic, slavic,...) / A attacked its neighbour but B didnt so he is ,,more trustworthy" for AI / B has build more infrastructure than A ...
Simply some conditions to win favor with AI.
What do you think about this ?
Which means in order to stop one war I have to go through AI and got me thinking it would be nice if there was a mechanism when AI is willing to
change status to ,,right of way" under some conditions.
It might make things interesting if lets say there are players A and B and AI nation between them.
Each can see other player isnt fighting AI nation, A is thinking ,,ok, I am safe now" and suddenly units of B start to pour via AI nation because B and AI share same doctrine / B belongs to certain block of nations (shia, sunny, arabic, slavic,...) / A attacked its neighbour but B didnt so he is ,,more trustworthy" for AI / B has build more infrastructure than A ...
Simply some conditions to win favor with AI.
What do you think about this ?