Hi, I'm in a conflict against a country that attacked me, I moved ten troops to take his capital, but I stopped in a province near the capital because I saw that he had ten troops too, after some hours, when I was offline (I saw it from the events tab) he sent 2 troops to attack my army who obviously died, when I came back online I found my army fighting in the capital of the enemy, how is it possible?
Units that move by themselves
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Did you turn on Forced March by accident?
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If you didn't issue any orders for a long (long enough), the game "AI" can start issuing orders.
In a recent game of mine I found out that simply looking at my troops wasn't enough to keep the AI at bay.
If "Forced March" means "Rush" (North American English GUI) I don't think that's relevant here. -
KFGauss wrote:
If you didn't issue any orders for a long (long enough), the game "AI" can start issuing orders.
In a recent game of mine I found out that simply looking at my troops wasn't enough to keep the AI at bay.
If "Forced March" means "Rush" (North American English GUI) I don't think that's relevant here.
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Rush, doesn't tell your troops to move. It only tells them to move faster AFTER you tell them to move.
The OP wrote that he "... stopped in a province near the capital ...".
If you're going to write a zillion replies into nearly every thread, you should probably invest a little more time in carefully reading the other material in those threads. -
KFGauss wrote:
Rush, doesn't tell your troops to move. It only tells them to move faster AFTER you tell them to move.
The OP wrote that he "... stopped in a province near the capital ...".
If you're going to write a zillion replies into nearly every thread, you should probably invest a little more time in carefully reading the other material in those threads.
I'm talking about Forced March, which makes a stack automatically move to attack an enemy unit nearby. -
That's a new one on me - Where can I learn more about how to invoke this "Forced March" for a stack of ground troops?
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KFGauss wrote:
That's a new one on me - Where can I learn more about how to invoke this "Forced March" for a stack of ground troops?
I dont use it, dont want fresh troops to get in a fight when they dont have to. -
Mother Hen wrote:
KFGauss wrote:
That's a new one on me - Where can I learn more about how to invoke this "Forced March" for a stack of ground troops?
I dont use it, dont want fresh troops to get in a fight when they dont have to.
None of those three separate selections produced a Forced March option. How about posting a screen shot for me? -
KFGauss wrote:
Mother Hen wrote:
KFGauss wrote:
That's a new one on me - Where can I learn more about how to invoke this "Forced March" for a stack of ground troops?
None of those three separate selections produced a Forced March option. How about posting a screen shot for me?
The option is only available with armies that are already moving. -
Thanks for the picture. That clears up that question.
I'm pretty sure you're referring to what my GUI calls "Rush".
So now we're back to reading more carefully.
I'll repeat.
- The OP said he stopped his stack.
- That stack then got attacked some time later (where was the stack then?).
- And then still later (some time after the attack was defeated) the OP checked his game.
- And then still later the OP checked his game again and found the stack had moved.
Echoing what Teburu wrote a few days ago - Sometimes it's OK to just write nothing.The post was edited 4 times, last by KFGauss ().
- The OP said he stopped his stack.
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KFGauss wrote:
If you didn't issue any orders for a long (long enough), the game "AI" can start issuing orders.
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T8.0 wrote:
KFGauss wrote:
If you didn't issue any orders for a long (long enough), the game "AI" can start issuing orders.
I was logged in more or less continuously and was surprised when my units in my game moved on their own.
I don't know precisely what counts as "activity" and I don't know if occasional glitches or some hole in the activity-checking algorithm's logic might occasionally cause the sorts of things we experienced.
In my game, because I was always logged in and interacting with my position (but I wasn't giving units orders), I was shocked when I figured out that Dorado was 1) giving my units orders, and 2) declared a war once.
My game was one in which I collected Production and Morale info continuously for 70 days. I was never away from it for 48 hours. -
I also heard some complain in 4x game that AI take control very fast for some reason. well this could be real issue here.
also what? CoN doesn't have force marchThis post was made by Leader of the Church of ROAD -
Mother Hen wrote:
KFGauss wrote:
Mother Hen wrote:
KFGauss wrote:
That's a new one on me - Where can I learn more about how to invoke this "Forced March" for a stack of ground troops?
The option is only available with armies that are already moving.
"Le patriotisme, c'est aimer son pays. Le nationalisme, c'est détester celui des autres."-Charles De Gaulle, Leader of Free France in World War 2.
English: "Patriotism is to love your country. Nationalism is hating that of others." -
The Ewac wrote:
thats a call of war screen...
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This forum has gotten bizarre.
I like that people are asking questions, but some of these scenarios presented are perplexedly odd.
And then we have bizarre responses that make no sense with a fashion foot "forced march" icon I have never seen before. Which is later clarified by a different forum member as a COW icon.
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The Ewac wrote:
Mother Hen wrote:
KFGauss wrote:
Mother Hen wrote:
KFGauss wrote:
That's a new one on me - Where can I learn more about how to invoke this "Forced March" for a stack of ground troops?
"CoN is a game of 80% skill and 20% luck" - Tifo_14
"I don't get paid enough to do anything" - Germanico
Nothing stops the Tifo
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