Did you played FP? Maybe in your experience you never found a decent player using US. I don't know how people without navy could cross the Atlantic and invade America without navy if american players has the dominion of the sea nodes to the continent.Toooooop wrote:
100% You cannot take a single ounce of land with naval ships that cost 3-4k comps a piece and countless rares/electronics that could go to MRLS/SAMs/MAA/officers, stealth aircraft, spec forces, etc. Real units that actually pave the way for you to get thousands of VP before day 30. There's a serious case of the tisms for island chuds who seem to ignore the fact that more in-land nations will absolutely shred their weak armies that they lacked funds for since they wasted all of them on toyboats.xovault wrote:
I meant useful in a tactical sense; navy blockades, controlling ocean checkpoints, air control over the seas, guarding a beachhead, guarding a carrier used as a mobile airfield, shore bombardment to halt production etc. There's nothing from this aspect of naval play that I've ever found useful enough to my goal of blitzing a map nor ever hindered me when facing it. When I look at the options navy gives me, it just feel like a waste of time and that there's more efficient ways to go about business. If you have non trivial coastal exposure you need navy for protection, but since I find little value in it offensively and have wider structural issues with its use, I just ignore it & prefer landlocked'ish countries.That you could shell Chinese cities, sure, but I guess my point is, is it worth the investment in ships to be able to do that vs some other means to achieve the same ends? Your second example; SAM's could also have done the job right? And safer I think (if positioned beyond naval reach) because if he had brought along an actual fleet, he could have wiped your frigates & now you're dogfighting with ASF's after which he has free reign over your skies.Kaiservar wrote:
i one game, my partners and me was confronting China. He expand very quickly and aggresively, even over his allies. One of my allies was Japan and he build a fleet of cruisers and frigates. The cruisers destroys all chinese coastal cities and that was the end for him. Notice that China was playing with ASF very advanced and Cruise missiles and this combo was very effective for him to go from Asia to Syria in about 20 days.In a recent play against a Golden player, he send a fleet of 15 ASF lv4 3 Carriers and 25 NSF lv2. I was able to take down their ASF with a fleet of 3 frigates, of course, i was able to locate them idle using my AWACS. This help me a lot to balance the overwhelming force, because i only had 15 ASF to counter all that power. Without frigates it never had happened.
So, navy is very useful.
This is only an example.
WW3/Apocalypse... the same.
I think that the big matter here is that many people don't know how to play this game. And in the land of blinds, the man with only an eye is the king. In maps with several new players or bad players, with only a bunch of NG and some CRV you can win many battles! this circunstance don't do useless the rest of the units.