TheWildThing wrote:
It might be just me but I really dont like MAA for whatever reason, could be the relatively short range or the fact it takes components... Im sure someone is reading this and saying "but what about the fact it doesnt use electronics" or "You can hold cities with it because it actually attacks ground units" or even "it has more HP which means better". And I can understand you POV... but it doesnt sit well with my playstyle. In terms of it being cheaper (and this could be BECAUSE I dont like them, idrk) I have used them and found I either had to build MAA OR whatever ground unit i was making.Kaiservar wrote:
I have seen two players using it but one or two, nothing serious. I think most people don't know how to use them.I have used MAA just against one of these players (was my second CoN game, FP) and it works against the chopper and it do some damage against a figther lv1. My MAA was lv1 too.TheWildThing wrote:
My friend uses MAA in most if not all of his games while i use SAMs. It works to our playstyles... but in addition to that I have HARDLY, if at all, seen other players use helis (aside from myself occasionaly).
More than that, if you do the maths, MAA is very inefficient against any flying thing except in large quantities, as you pointed before.
Once a time i was thinking to build some MAA to protect my frontal infantry when i going off line. A lv4 MAA has a good thing: it reach 50, so, it could be a "cheaper" way to difficult things to an attacker.
Obsolete Helicopters?
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