CoN World Championship Tournament

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • CoN World Championship Tournament

      Players love to compete, especially men.
      The biggest e-sport events are championship tournaments, bringing lots of attention, making players want to participate and even watch for hours sometimes and bringing money in the end.
      Alliances competition kind of sux.
      Ranking of players kind of sux.
      Competition on maps is so and so, sometimes bigger sometimes smaller but never as harsh as it would be on a World Championship Tournament - a place for the best of the best to challenge themselves totally, on the edge of mastery of CoN!

      How would it work?

      - Use tokens for this double-elimination tournament. If you don't advance on one map, you get another chance.

      - In the end, you get your ranking in the whole of the tournament. Not maybe an exact place like 123 904th place, but something like 120000-125000th, kind of place, so in the next tournament you could monitor your progress. Or just being in the top 43,5%.

      - Maps are a kind of matrix, with the same chances for everybody, with a number of bots in between to be able to farm on them and compete in conquering them. Otherwise, only player countries would bring much more dependency on who you neighbor with.

      - Maps having a time limit, for example, 30 days for 1x maps. Then 2-7 days break and the next round. The number of rounds depends on a number of players attending and how many players get on the map. The tournament could last a year or two even. With 100 players maps and double-elimination, probably 4 rounds would be enough for even a million players to participate, which is more than would join.

      - Option for a 4x tournament too, of course, but probably it would be wise to make one after another, so 1x tournament, then 4x one, each probably lasting a few months, or just once a year each of those.

      - Some nice prizes for winners like gold and choosing whatever elite troops they want to have added to their collection, plus some lifetime championship badges with history stats of places won.

      - On a map cannot play anyone else from the same alliance or same IP, unless there is no way to divide alliance members to different maps.

      - (option) Players choose which timezone maps they prefer to play, so European players would compete among European timezones if they choose to do so, as first rounds (final of course gather players from all), but they can choose American or Asian timezone too - 3 to choose from I propose. So you sign up with your token and you know your map starts let's say at 9 am UTC time.

      - 'countries/places on the map' are randomized, as well as who you play with, you cannot choose a map with weaker players

      - maps have some waters, rivers, mountains and so on but to make it equal, it's the same for each map in the round but could differ between rounds, being smaller bigger or with different landscapes, islands, only lands, whatever gamedevs came up with. It doesn't have to be on a squares matrix like in the example but just to show that it would be most fair and equal if those blocks are some across the map. A kind of round/globe map where you can go in all directions like on the World map would be best, so some players don't get better spots on the edges of the map or in the corners, where it's easier to defend. On the graphic, yellow would be bots, there could be even more of them.

      - option: a fee in gold to join the tournament, but not a big one, more like 2-5k, also to prevent players from joining with multi accounts. Also to make it harder it could be that accounts that have at least a month and minimum level 5 could join.

      - players state which country they compete from, just for a matter of tournament (but it's not stated anywhere in their profiles not to show their potential timezone for the future). So in the end they get the result of being for example player #1000 in the world and #25 in their country with history stats badges for both, but not naming which country it was (only they will know it among each other). So then we have both countries and world championships together. Also, country could be automatically assigned as the one on which country IPs he used the most while playing in the tournament.

      - of course no gold on the maps!! Obviously, but Dorado should survive it, if it's just 1 or 2 tokens (1x + 4x) per year for a double-elimination tournament. To make it fewer rounds and maps, the maps should be big like 100 players or even more, so then no worries, that players will stop playing other maps, with gold. With double-elimination and 5-10% advancing to the next round, even if everyone gets a chance to participate in both 1x and 4x tournaments, on average it would be only 4 maps a year for most of the players - for 65% minimum if 10% of the best players advance to next round or for minimum 81% if only 5% of the best players advance to next round, simple mathematics. Minimum but in real life those numbers would be probably something like 80% and 90%, so not that much of participation for most of players. But having the chance to compete with the whole world in one tournament would gather attention and emotions and probably a will to train (play more) and try again and again year after year! So drawing players to the game for longer for more.

      - who wins is up to consideration, it may be players with most victory points after the limit of the days ends, or it might be the best 5 players or the last 5 players alive. If maps have 100 players, taking 5-10 best to the next round sounds good to me, only 1 winner out of 100 would be extreme (of course except for the Grand Final in the last round, where there is no double-elimination rule anymore, but maybe some additional bonus for those who did not lose any of their 2 'lives', like double resources on the start and double resource production for first 5 days of the map). It would be actually an idea/option to consider that anytime during the competition, a player might 'use' a second of his remaining life to get 5 days of double resources production. A matter of strategy and situation would be when players would use it or not use it.



      So it should be lots of fun, emotions, competition, game media coverage even, hype, youtubers/social media coverage, learnings and fights on the map.

      And the best place to compete with good or even best players in 1 vs ALL, ever!

      So an awesome occasion for good and very good players to finally compete with the best ones and challenge themselves, if most maps are just too easy for them. And if there is too little of a challenge, the game, whichever you play, gets boring. For those who almost always win, losing could be a big motivation to play a lot to win the next year and next year and next... Playing the whole year, training, to get into Grand Final and get the best place in it, next year. Same motivation that dirves many sportsmen and e-sportsmen.

      Even some real-world prizes could come up, some game equipment (maybe from some sponsoring gadgets company) or cash for winners, like in many games. That is what big game titles are heading to with this e-sport trend. Like for example World of Tanks Blitz. They get bigger and bigger prizes from year to year I guess and more of attention and PR around it.

      It brings them money and attention, I'm sure.

      It would also motivate players to have the best troops - elite troops, even maybe buying them more often from the shop. Also to get higher level officers maybe. To motivate players to do so, there could be some limiting numbers of troops mechanisms on the tournament maps, so you wish to have better ones, not more of them, then, so including more officers.

      As there are tokens already, they work, it seems a good idea to use this system to organize such championship tournament. Like seasons, those could happing once for a while, once a year, or twice a year, or once for two years if one would last for more than a year (probably not that long).

      What do you think of it?