Stratieon wrote:
True; ngs are definitely very useful for defending and massing, and basically act as cheap meat shields. I’ve lately been considering using them more since I actually don’t use my infantry to fight much, although I do sometimes have them hold a line against an enemy attack, like once when I was playing Algeria and invading Morocco. I had my three primary stacks advance, then had infantry in each province between them.
What is YOUR Favourite CoN Unit
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abdul_the_brave wrote:
Stratieon wrote:
True; ngs are definitely very useful for defending and massing, and basically act as cheap meat shields. I’ve lately been considering using them more since I actually don’t use my infantry to fight much, although I do sometimes have them hold a line against an enemy attack, like once when I was playing Algeria and invading Morocco. I had my three primary stacks advance, then had infantry in each province between them.
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Clearly Tank Destroyer riding on water is my favourite unit.Huh.
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i had that happen on a game with a enemy RCV stack. had to report as a bug and they fixed it. But if its you better off that way as if a ship attacks you will only do like 1 - 2 hp damage instead of 6 - 10 hp."And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "
aka ...The killer formerly known as BuckeyeChamp -
Remember that once happened to me too... moving a CRV+Mot. Inf stack on the water, and another Mot. Inf stack. Have orders, than halfway changed it when they were embarking. Ended up as the units itself going around Australia and not the ships (this was before I joined Forums BTW)
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I see your floating tank destroyer and raise you a floating Armored Fighting Vehicle:
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driving over water.jpgdriving over water.jpg
Funny, never happened to me until I saw yours, but one time I had a strike squadron take out 3 separate targets in 3 separate provinces non adjacent in 1 strike. The newspaper even confirmed it via timestamp, 3 different types of units too.*** The Creator of Zombie Farming ***
The KING of CoN News!!!
The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way
"Death comes to us all. Shall I deal you in?" - DoD -
1. special forces
2.destroyers
3.tanks -
Dealer of Death wrote:
I see your floating tank destroyer and raise you a floating Armored Fighting Vehicle:
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driving over water.jpgdriving over water.jpg
Funny, never happened to me until I saw yours, but one time I had a strike squadron take out 3 separate targets in 3 separate provinces non adjacent in 1 strike. The newspaper even confirmed it via timestamp, 3 different types of units too.
"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "
aka ...The killer formerly known as BuckeyeChamp -
BTW these units aren’t really on the water. There’s this thin line if multiple different units are very close to each other to signify where they are. You can see the line near the AFV stack pointing it to the outskirts of Wellington.
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well i just locked in a 8 Inf stack who was on edge of water with a ship... so yeah its on the water. might take 2 days to kill but.. its a glitch. no ship should be able to lock a ground unit in battle... he has nowhere to retreat to. I dont make the rule just play by them but its a glitched rule"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "
aka ...The killer formerly known as BuckeyeChampThe post was edited 1 time, last by The Pale Rider ().
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Unsolvable i fear. You have touched the very core of the engine, that needs a "minimum distance between two units to acknowledge that there is a fight possible".
Several people have talked of "jump" in other topics, this is another "use" of it.
For the lore, on Supremacy, we call it "Harpooning", but we do it from the ground to the sea usuallyRunning an online alliance is pretty much like running a small company, except you need to find other way than money to keep your employees productive. May they play or work, they are humans. -
737373elj wrote:
BTW these units aren’t really on the water. There’s this thin line if multiple different units are very close to each other to signify where they are. You can see the line near the AFV stack pointing it to the outskirts of Wellington.
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Opulon wrote:
Unsolvable i fear. You have touched the very core of the engine, that needs a "minimum distance between two units to acknowledge that there is a fight possible".
Several people have talked of "jump" in other topics, this is another "use" of it.
For the lore, on Supremacy, we call it "Harpooning", but we do it from the ground to the sea usually
"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him "
aka ...The killer formerly known as BuckeyeChamp -
737373elj wrote:
BTW these units aren’t really on the water. There’s this thin line if multiple different units are very close to each other to signify where they are. You can see the line near the AFV stack pointing it to the outskirts of Wellington.
*** The Creator of Zombie Farming ***
The KING of CoN News!!!
The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way
"Death comes to us all. Shall I deal you in?" - DoD -
I have pretty well thought Euro tank destroyers since i started playing, but now its like a 1 and 1a thing with Cruisers. Having a nice, beefy navy is the most rewarding part of the game to me.
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AFV the most well-rounded vehicle in the game (in my opinion), like a tank but with more capability
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Armored Fighting Vehicle
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#1 naval patrol aircraft
#2 naval officer
#3 strike fighter -
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