A few friends and I were having a discussion on the nature of Rogue States and thought of something that we think would be really cool and add an extra dynamic to the game - Rogue Countries.
We know that the system of Rogue States is already in the game, where the insurgency can knock out a city or province if morale gets too low. So, why not implement something on a larger scale?
The idea behind it is such - If your global morale drops below a certain threshold, or global popularity below a certain point (say the 25-35% mark to be consistent with standard rogue states), then there is a small probability that not just a city, but an entire section of your country can go rogue, with its own unique country setup.
As for buildings, i'd say they can have access to most, but initially they would only use Army Bases for troop construction and air bases that exist (but not able to build them obviously) but can't build new ones (but can repair those that exist, as well as upgrade). Obviously they wouldn't be able to use harbors if the idea of then having access to ships really does turn out to be too unrealistic.
Still, if that turns out to be too much work, just giving them the ability to use what already exists when they take over i'm sure would be sufficient
Now, i'm not sure the work that would need to go into something like this and nothing elaborate (they are just a terrorist state after all) but it could include it's own tech tree that they could use to fight and defend their nation. Nothing elaborate, but maybe 1 or 2 unique units specific to them that they could use.
Some of the ideas, in addition to the standard infantry unit they use would be like:-
Infantry - Standard rogue unit + an additional Anti armor infantry division (kind of like RPG armed division or whatever)
Tanks - 2 new units, say same idea with an Anti-infantry (like say a buggy or 4WD type vehicle) and anti armor makeshift tank unit (being cannibalized from the people they rebelled against)
I would welcome suggestions on the idea of aircraft or ships, but i'd say that it's not very realistic that they would use such weapons, although missiles and even in some cases WMD's would make sense.
Let me know what you guys thing. I personally think it would be great, as it would definitely make people think twice about rushing through countries or bombing with WMD's excessively without considering the rammifications of their actions. By using this, or something similar, it can both be a cool feature and a way to mitigate the overuse of large weapons, while making players much more conscious of the morale of their country
We know that the system of Rogue States is already in the game, where the insurgency can knock out a city or province if morale gets too low. So, why not implement something on a larger scale?
The idea behind it is such - If your global morale drops below a certain threshold, or global popularity below a certain point (say the 25-35% mark to be consistent with standard rogue states), then there is a small probability that not just a city, but an entire section of your country can go rogue, with its own unique country setup.
As for buildings, i'd say they can have access to most, but initially they would only use Army Bases for troop construction and air bases that exist (but not able to build them obviously) but can't build new ones (but can repair those that exist, as well as upgrade). Obviously they wouldn't be able to use harbors if the idea of then having access to ships really does turn out to be too unrealistic.
Still, if that turns out to be too much work, just giving them the ability to use what already exists when they take over i'm sure would be sufficient
Now, i'm not sure the work that would need to go into something like this and nothing elaborate (they are just a terrorist state after all) but it could include it's own tech tree that they could use to fight and defend their nation. Nothing elaborate, but maybe 1 or 2 unique units specific to them that they could use.
Some of the ideas, in addition to the standard infantry unit they use would be like:-
Infantry - Standard rogue unit + an additional Anti armor infantry division (kind of like RPG armed division or whatever)
Tanks - 2 new units, say same idea with an Anti-infantry (like say a buggy or 4WD type vehicle) and anti armor makeshift tank unit (being cannibalized from the people they rebelled against)
I would welcome suggestions on the idea of aircraft or ships, but i'd say that it's not very realistic that they would use such weapons, although missiles and even in some cases WMD's would make sense.
Let me know what you guys thing. I personally think it would be great, as it would definitely make people think twice about rushing through countries or bombing with WMD's excessively without considering the rammifications of their actions. By using this, or something similar, it can both be a cool feature and a way to mitigate the overuse of large weapons, while making players much more conscious of the morale of their country