Well my questions was that with the new time does this mean my AM units will now face two attacks before they can do anything? The combat timer is 1 hr.
As is before the update my AM would land in a hot LZs and take damage then be stuck in combat. Sometimes this meant losing a battalion on landing. Now that I have to disembark for 1 hr upon landing the question remains ... does this mean I am going to suffer two attacks before I disembark?
It kind of is important question because it means changing tactics. I already run them in 5bn stacks so they can absorb damage and still be a div. But running them into a hot LZ poses other concerns and again with the combat timer. IF I land into a hot LZ I could and most likely will take damage. I as well may not be able to kill what is in my LZ in one round. That means stuck in that province for at least 2 hours before I can attempt to leave.
As is before the update my AM would land in a hot LZs and take damage then be stuck in combat. Sometimes this meant losing a battalion on landing. Now that I have to disembark for 1 hr upon landing the question remains ... does this mean I am going to suffer two attacks before I disembark?
It kind of is important question because it means changing tactics. I already run them in 5bn stacks so they can absorb damage and still be a div. But running them into a hot LZ poses other concerns and again with the combat timer. IF I land into a hot LZ I could and most likely will take damage. I as well may not be able to kill what is in my LZ in one round. That means stuck in that province for at least 2 hours before I can attempt to leave.
Ain't Nothing But A Thing!