Dear Players,
With this update we are introducing more Air Assault improvements: Now Airmobile Infantry uses their Helicopter to Air Assault before landing. But beware, Anti Air units now are formidable and all have range. This update also bring a major improvement to mentioned Anti Air units, further tweaks towards coalition victory points and series of small-but-important unit balancing changes. This update also brings a long requested feature to demolish Combat Outposts, Field Hospitals and Airfields, as well as multiple bugfixes.
NEW FEATURES
- Added Demolish to Outpost buildings
- Revamped Airmobile Infantry Air Assault command to fight the first round as Helicopter (see details below)
- Added the rule for Ranged Anti Air to not go into cool down after successfully shooting down an enemy air target
- Fixed End Game Button in the CON NEWS section sometimes not appearing once the game has below 4 players
- Fixed “Start-When-Full” option for game starts dropping people out of the pending game
- Fixed bug where Streamlined Production research didn't decrease unit production time
- Fixed bug where ranged Anti Air Units were receiving damages from distant air targets
- Fixed bug where timers were breaking for Airmobile units
- Rescaled Aircraft Carrier Model
- Rescaled Tank Destroyer Model
- Renamed Unloading to Deploying
- Changed tutorial research unit from Main Battle Tank to Combat Recon Vehicle
- Adjusted Alliance and Team games victory points
- Increased Coalition victory points
- Motorized Infantry
- Increased Helicopter damage from 1/1/1.5/1.5/2/2/ to 1/1/2/2/2.5/2.5/2.5
- Increased Helicopter damage from 1/1/1.5/1.5/2/2/ to 1/1/2/2/2.5/2.5/2.5
- Airmobile Infantry
- Adjusted Infantry damage from 4.5/4.5/4.5/7.5/7.5/7.5/9 to 5/5/5/7/7/7/9
- Increased Armoured damage from 1.5/1.5/1.5/2.5/2.5/2.5/3.5 to 3/3/3/4/4/4/5
- Introduced damage to Transport Helicopter
- Infantry at 7/7/7/9/9/9/11
- Armoured at 3/3/3/4/4/4/5
- Infantry at 7/7/7/9/9/9/11
- Increased Transport Helicopter Hit points to match the ones of Airmobile Infantry
- Moved Research day available
- from 1/5/10/12/15/19/22 to 3/5/10/12/15/19/22 for Western and European Doctrines
- from 2/7/12/14/17/21/25 to 4/7/12/14/17/21/25 for Eastern Doctrine
- from 1/5/10/12/15/19/22 to 3/5/10/12/15/19/22 for Western and European Doctrines
- Increased Army Base requirement from level 1 to level 2
- Increased Air Base requirement from level 1 to level 2
- Reduced Deploying Time from 1.5h to 1h
- Adjusted Infantry damage from 4.5/4.5/4.5/7.5/7.5/7.5/9 to 5/5/5/7/7/7/9
- Special Forces
- Increased Armour damage from 2.5/2.5/3.5/3.5/5 to 3/3/5/5/7
- Introduced Air Base level 2 requirement
- Introduced Stealth to Transport Helicopter
- Moved Research day available
- from 3/7/13/18/23 to 4/7/13/18/23for European Doctrine
- from 4/8/15/20/26 to 5/8/15/20/26 for Western Doctrine
- from 3/6/11/16/20 to 4/6/11/16/20 for Eastern Doctrine
- from 3/7/13/18/23 to 4/7/13/18/23for European Doctrine
- Increased Armour damage from 2.5/2.5/3.5/3.5/5 to 3/3/5/5/7
- Amphibious Recon Vehicle
- Reduced Army Base requirements from level 2 to level 1
- Reduced Army Base requirements from level 2 to level 1
- Main Battle Tank
- Research Day Available
- from 1/5/10/11/15/22/28 to 2/5/10/11/15/22/28 for European Doctrine
- from 1/6/11/13/17/24/30 to 3/6/11/13/17/24/30 for Western Doctrine
- from 1/4/8/9/13/20/26 to 1/4/8/9/13/20/26 for Eastern Doctrine
- from 1/5/10/11/15/22/28 to 2/5/10/11/15/22/28 for European Doctrine
- Increased Army Base requirements from level 1 to level 2
- Research Day Available
- Mobile Anti-Air Vehicle
- Introduced ranged Anti-Air damage at 50
- Reduced Missile damage from 2.5/2.5/2.5/3.5/3.5/5/5 to 2/2/2/3/3/4/4
- Increased Hit points from 20/22/22/24/24/26/26 to 25/27/27/29/29/31/31
- Adjusted unit description to mention that while attacked directly by air unit, it will deal damage twice
- Introduced ranged Anti-Air damage at 50
- Mobile SAM Launcher
- Reduced Missile damage from 8/8/8/9/9/10/10 to 4/4/4/5/5/6/6
- Removed Mobile Anti-Air Vehicle level 1 Research requirement
- Adjusted unit description to mention that while attacked directly by air unit, it will deal damage twice
- Reduced Missile damage from 8/8/8/9/9/10/10 to 4/4/4/5/5/6/6
- Theater Defence System
- Reduced Aircraft damage from 11/11/11/12/12/13 to 9/9/9/11/11/12
- Reduced movement speed from 1/1.3 to 0.5
- Increased anti-air range from 125/125/150/150/150/150 to 125/150/150/150/175/175
- Revamped research tree:
- Adjusted Research day available
- from 5/6/8/14/17/24 to 5/8/11/14/19/24 for European Doctrine
- from 4/5/6/12/15/21 to 4/7/10/12/17/21 for Western Doctrine
- from 6/8/10/16/19/26 to 6/10/13/16/21/26 for Eastern Doctrine
- from 5/6/8/14/17/24 to 5/8/11/14/19/24 for European Doctrine
- Adjusted Researches according to new anti-air range and speed values
- Adjusted Research day available
- Adjusted unit description to mention that while attacked directly by air unit, it will deal damage twice
- Reduced Aircraft damage from 11/11/11/12/12/13 to 9/9/9/11/11/12
- Transport Helicopter (used for all units with Air Assault)
- Reduced speed from 3/3/3/3.5/3.5/3.5/4 to 2.5/2.5/2.5/3/3/3/3.5
- Reduced speed from 3/3/3/3.5/3.5/3.5/4 to 2.5/2.5/2.5/3/3/3/3.5
- Helicopter Gunship
- Adjusted Infantry damage from 7/7/7/9/9/12/12 to 5/5/5/8/8/12/12
- Lowered Armour damage from 2/2/2/3.5/4.5/5.5/5.5 to 1/1/1/2/3/4/4
- Increased speed from 6/6/7/7/7/7/7 to 7/7/8/8/8/8/8
- Adjusted Infantry damage from 7/7/7/9/9/12/12 to 5/5/5/8/8/12/12
- Attack Helicopter
- Removed Helicopter Gunship level 1 Research requirement
- Increased speed from 6/6/6/6/7/7/7 to 7/7/7/7/8/8/8
- Adjusted Armour damage
- from 7/7/11/11/11/15/15 to 7/7/10/10/10/13/13 for European and Eastern Doctrines
- from 8.5/8.5/13/13/13/18/18 to 8.5/8.5/12/12/12/15/15 for Western Doctrine
- from 7/7/11/11/11/15/15 to 7/7/10/10/10/13/13 for European and Eastern Doctrines
- Removed Helicopter Gunship level 1 Research requirement
- Heavy Bomber
- Increased Infantry damage
- from 4/4/4/8/8/12/12 to 7/7/7/9/9/13/13 for European and Eastern Doctrine
- from 5/5/5/9.5/9.5/14.5/14.5 to 8.5/8.5/8.5/11/11/15.5/15.5 for Western Doctrine
- from 4/4/4/8/8/12/12 to 7/7/7/9/9/13/13 for European and Eastern Doctrine
- Increased Air Base requirement from level 1 to level 3
- Increased speed from 8 to 10
- Increased Infantry damage
- Strike Fighter
- Increased Infantry damage from 3/3/3/4.5/4.5/6/6 to 4/4/4/6/6/9/9 (Unified with Armour damage)
- Increased Infantry damage from 3/3/3/4.5/4.5/6/6 to 4/4/4/6/6/9/9 (Unified with Armour damage)
- Naval Strike Fighter
- Increased Infantry damage from 3/4.5/6 to 4/6/9 (Unified with Armour damage)
- Increased Infantry damage from 3/4.5/6 to 4/6/9 (Unified with Armour damage)
- Stealth Strike Fighter
- Increased Infantry damage from 8 to 10 (Unified with Armour damage)
- Increased Infantry damage from 8 to 10 (Unified with Armour damage)
- Corvette
- Removed Missile damage from 0.5/0.5/0.5/1/1/1.5 to 0/0/0/0/0/0/1.5
- Removed Missile damage from 0.5/0.5/0.5/1/1/1.5 to 0/0/0/0/0/0/1.5
- Frigate
- Adjusted unit description to mention that while attacked directly by air unit, it will deal damage twice
- Adjusted unit description to mention that while attacked directly by air unit, it will deal damage twice
- Ballistic Missile Submarine
- Removed Attack Submarine level 1 Research requirement
- Removed Attack Submarine level 1 Research requirement
- Cruise Missile
- Changed day available from 2/3/5/6/8/10 to 2/5/9/12/15/21
- Increased Hit points from 4/4/4/5/7/8 to 5/5/5/6/7/8
- Changed day available from 2/3/5/6/8/10 to 2/5/9/12/15/21
- Ballistic Missile
- Changed Research day available from 11/13/15/16/19/20 to 3/6/11/14/17/23
- Removed Cruise Missile level 1 Research requirement
- Introduced Guided Missile Program level 1 Research requirement
- Changed Research day available from 11/13/15/16/19/20 to 3/6/11/14/17/23
- ICBM
- Changed day available from 21/23/25/27/30 to 5/8/16/24/26
- Changed day available from 21/23/25/27/30 to 5/8/16/24/26
// Your CON Crew
Alphh
Community Manager
Conflict Of Nations | Dorado Games
Community Manager
Conflict Of Nations | Dorado Games
The post was edited 1 time, last by Alphh ().