,
Dear Players,
This week we bring a balancing update that aims to reduce supplies and money load. It also consists of a series of bugfixes and balancing changes.
Furthermore, we would like to announce that we are switching to bi-weekly updates from now on.
General Prices
Arms Industries
Europe 1990 Map:
Dear Players,
This week we bring a balancing update that aims to reduce supplies and money load. It also consists of a series of bugfixes and balancing changes.
Furthermore, we would like to announce that we are switching to bi-weekly updates from now on.
General Prices
- Adjusted Component Prices for all units to be lower in the early and higher in the end levels by between 10 - 20%
- Increased Fuel Cost of Buildings by up to 50%
- Increased Manpower Prices for several units and balanced them out against each other
- Unified and added some of the Rare prices for Units such as the Launchers
- Adjusted all Supplies Upkeep of Units up and down by about 15-20%
- Increased all Fuel Upkeep of higher level Units by up to 50%
- Increased Manpower Upkeep in higher level Units by averagely 60%
- Adjusted Component upkeep for all units to be lower in the early and higher in the end levels by about 20%
- Lowered Electronics Upkeep for all units by 5 in all levels
- Adjusted and unified Money Upkeep for all units, especially infantry units, resulting in lower upkeep for many more advanced units
- Decreased Infantry damage from 3/3/3/5/5/6/6/ to 3/3/3/4.5/4.5/5.5/5.5
- Decreased Helicopter damage from 1/1/2/2/2.5/2.5/2.5 to 0.5/0.5/1.5/1.5/2/2/2 (Unified with Aircraft damage)
- Swapped Unit Price for Electronics with Supplies and adjusted it accordingly
- Swapped Unit Price for Electronics with Supplies and adjusted it accordingly
- Reduced Manpower cost for all levels by about 30%
- Increased Hit points from 10/12/12/15/15/20/20 to 20/22/22/25/25/30/30
- Changed Research day available from 2/5/10/12/20/22/25 to 3/6/11/13/21/23/26
- Added 250 Rare Resource Cost
Arms Industries
- Increased flat money bonuses for Arms Industries from max 500 to max 750, resulting in higher level money gain
- Decreased Manpower bonus from 100/150/200/250/350 to 100/135/170/200/250
- Adjusted all Research Money prices, loosely tying them to the unit prices, resulting in substantially lower Money research costs
- Lowered and adjusted the Research Basic Supplies costs across the board
- Adjusted some of the Rare Materials costs for individual researchers bringing them in line with similar technologies
- Did away with the gradual Research price increase, instead segmenting the Research costs into tiers from Tier 1 to Tier 3 - with factors 1, 1.25 and 1.5
- Increased AI resource demand chances resulting in more opportunity to sell goods to the AI in the market
Europe 1990 Map:
- Algeria
- Introduced double resource production in Algiers
- Introduced double resource production in Algiers
- Austria
- Introduced double resource production in Vienna
- Swapped resources between Vienna (now produces Basic Supplies) and Innsbruck (now produces Rare Materials)
- Introduced double resource production in Vienna
- Czechoslovakia
- Introduced double resource production in Prague
- Swapped resources between Prague (now produces Industrial Components) and Banská Bystrica (now produces Rare Materials)
- Introduced double resource production in Prague
- East Germany
- Introduced double resource production in East Berlin
- Swapped resources between East Berlin (now produces Basic Supplies) and Neubrandenburg (now produces Rare Materials)
- Introduced double resource production in East Berlin
- Increased VP requirement from 1000 to 1250
- Fixed bug with incorrect Western Doctrine Naval Strike Fighter names
- Fixed issue of Air Assault sometimes not dealing full damage
- Fixed bug where player was not able to apply to multiple coalitions
- Fixed bug where player could send message to themself
- Fixed bug with Mobile Anti-Air Vehicle sometimes not going to cool down
- Fixed bug where Combat outpost displayer Mobilization Speed increase
- Fixed bug with Western Doctrine Mobile Artillery Tier 1 and Tier 2 3D models swapped
- Rescaled Western Doctrine Helicopter Gunships, Attack Helicopters and Naval Strike Fighters
Alphh
Community Manager
Conflict Of Nations | Dorado Games
Community Manager
Conflict Of Nations | Dorado Games