so i wanna scout an enemy city, i send an air fighter so only the tip of his patrol touches the city. i see no troops, i attack. get ganged by an entire army that was there the whole time.
This is one of many scenarios, where a way to measure distance could solve it.
As you know, when you go on patrols, when you see radar and unit range, you sometimes miss the distance by 3-4(distance values) and the whole thing goes down 4 nothing.
I don't think adding it will make this game less appealing, i think it will more likely improve it... just condsider it.
This is one of many scenarios, where a way to measure distance could solve it.
As you know, when you go on patrols, when you see radar and unit range, you sometimes miss the distance by 3-4(distance values) and the whole thing goes down 4 nothing.
I don't think adding it will make this game less appealing, i think it will more likely improve it... just condsider it.
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