At the end of the cease fire and the start of war, the following has taken place when a stack of corvettes opened fire on my land units:
#1 As soon as the stack of corvettes started shelling my position, I could see a corvette there with a question mark on it instead of the number 3.
(I should not even be able to see anything. This position is not scouted and he is offshore and at maximum range.)
Under normal conditions, I would only be aware that I took damage. I should see nothing.
#2 I engaged the 3 Corvettes with two stacks of Strike Fighters.
When the Strike Fighters were directly overhead I observed three things:
A) I could now see the number 3 instead of a question mark.
B) I Observed that there is no red line to indicate the fire pattern of the ships.
C) I observed that I can not see the shot timer for the ships So I no longer can calculate when it will fire its load.
#3 I did the proper damage to the Corvettes. But the Corvettes did not do the proper damage to my aircraft.
Instead of .5 damage per vette for a total of 1.5 damage to each stack of planes, I took the following damage:
A) First stack took 1 hp damage.
B) Second stack took 0 hp damage.
#4 When my two stacks of strike fighters went back to refuel and I was no longer over the ships, the ships reverted back to a question mark instead of the number 2 (1 ship is now dead).
The point of my post is not to say this is a bug.
But to make sure you are aware of how this played out and that you want it to function the way it is functioning.
On a personal note, I dislike all of the changes.
But one really sticks out...
I strongly dislike that ships are revealed now, as soon as they fire, even when the ship is off shore, out of range, and not scouted.
We used to see nothing. Whereas now the ship is visible and has a question mark.
Since this is a challenge match, there is no golden vision involved.
Thanks
#1 As soon as the stack of corvettes started shelling my position, I could see a corvette there with a question mark on it instead of the number 3.
(I should not even be able to see anything. This position is not scouted and he is offshore and at maximum range.)
Under normal conditions, I would only be aware that I took damage. I should see nothing.
#2 I engaged the 3 Corvettes with two stacks of Strike Fighters.
When the Strike Fighters were directly overhead I observed three things:
A) I could now see the number 3 instead of a question mark.
B) I Observed that there is no red line to indicate the fire pattern of the ships.
C) I observed that I can not see the shot timer for the ships So I no longer can calculate when it will fire its load.
#3 I did the proper damage to the Corvettes. But the Corvettes did not do the proper damage to my aircraft.
Instead of .5 damage per vette for a total of 1.5 damage to each stack of planes, I took the following damage:
A) First stack took 1 hp damage.
B) Second stack took 0 hp damage.
#4 When my two stacks of strike fighters went back to refuel and I was no longer over the ships, the ships reverted back to a question mark instead of the number 2 (1 ship is now dead).
The point of my post is not to say this is a bug.
But to make sure you are aware of how this played out and that you want it to function the way it is functioning.
On a personal note, I dislike all of the changes.
But one really sticks out...
I strongly dislike that ships are revealed now, as soon as they fire, even when the ship is off shore, out of range, and not scouted.
We used to see nothing. Whereas now the ship is visible and has a question mark.
Since this is a challenge match, there is no golden vision involved.
Thanks