Why not a middle groundesque ~2000-2500 ?
I mean, i suppose that people that want to do the lone wolf don't want to GRIND AIs until the end of the game, but that they don't want to "win" when there is still a correct opposition to their domination.
Something like 2000-2500, in my opinion, would allow for "longer solo play", while if the game has too few inactives, the game may be ended manually. And if the other players refuse to give up... well, you know who to kill.
I mean, i suppose that people that want to do the lone wolf don't want to GRIND AIs until the end of the game, but that they don't want to "win" when there is still a correct opposition to their domination.
Something like 2000-2500, in my opinion, would allow for "longer solo play", while if the game has too few inactives, the game may be ended manually. And if the other players refuse to give up... well, you know who to kill.
Running an online alliance is pretty much like running a small company, except you need to find other way than money to keep your employees productive. May they play or work, they are humans.