I am wondering about idea to enable to choose start units after players select countries.
Reasons:
1. Early period of the game seems to be monotonous - all to do there is to look for easy capture, skip and wait for real toys, or (like most people do) crazy rush with same starting unit mix over and over.
Proposition:
Let's say, at start of the game we all get one Motorized Infantry unit per city, plus 10 points to spare for starting units after country is selected:
Motorized Infantry - 1
Mechanized Infantry - 2
Naval Infantry - 2
Special forces - 3
Combat Recon Vehicle - 2
Armored Fighting Vehicle - 2
Amphibious Combat Vehicle - 2
Main Battle Tank - 3
Tank Destroyer - 2
Towed Artillery - 2
Mobile Artillery - 2
Multiple Rocket Luncher - 3
Mobile Anti-Air Vehicle - 2
Mobile Sam Luncher - 2
Theater Defense System - 3
Mobile Radar - 2
Helicopter Gunship - 2
Attack Helicopter - 2
ASW Helicopter - 2
Air Superiority Fighter - 2
Strike Fighter - 2
UAV - 2
Naval Patrol Aircraft - 2
AWACS - 2
Heavy Bomber - 3
Corvette - 2
Frigate - 2
Destroyer - 2
Cruiser - 3
Attack Submarine - 2
Not available:
National Guard
Naval Air Superiority Fighter
Stealth Air Superiority Fighter
Naval Strike Fighter
Stealth Strike Fighter
Naval AWACS
Stealth Bomber
Carrier
Ballistic Missile Submarine
Cruise Missile Luncher
Ballistic Missile Luncher
Arguments:
1. Players will make their early berserk attacks more interesting, more clever, more surprising - what may cause more dynamic beginning overall and avoid players "hibernation" for a few days.
2. More diversity - less schematic.
3. Blind attacks could be a suicide mission.
4. New players can learn faster and try true potential of the game, before they quit.
Thoughts (as a side note):
1. What if player joins some game lately? Reset units, or disable start units?
2. What if this idea would be a perfect tool for multi accounts? Mass bombers etc.
3. What if country hasn't access to the sea? Do not allow choosing naval units?
4. Where will chosen units show? In a capital city or a random place?
P.S. Beautiful forum.
Reasons:
1. Early period of the game seems to be monotonous - all to do there is to look for easy capture, skip and wait for real toys, or (like most people do) crazy rush with same starting unit mix over and over.
Proposition:
Let's say, at start of the game we all get one Motorized Infantry unit per city, plus 10 points to spare for starting units after country is selected:
Motorized Infantry - 1
Mechanized Infantry - 2
Naval Infantry - 2
Special forces - 3
Combat Recon Vehicle - 2
Armored Fighting Vehicle - 2
Amphibious Combat Vehicle - 2
Main Battle Tank - 3
Tank Destroyer - 2
Towed Artillery - 2
Mobile Artillery - 2
Multiple Rocket Luncher - 3
Mobile Anti-Air Vehicle - 2
Mobile Sam Luncher - 2
Theater Defense System - 3
Mobile Radar - 2
Helicopter Gunship - 2
Attack Helicopter - 2
ASW Helicopter - 2
Air Superiority Fighter - 2
Strike Fighter - 2
UAV - 2
Naval Patrol Aircraft - 2
AWACS - 2
Heavy Bomber - 3
Corvette - 2
Frigate - 2
Destroyer - 2
Cruiser - 3
Attack Submarine - 2
Not available:
National Guard
Naval Air Superiority Fighter
Stealth Air Superiority Fighter
Naval Strike Fighter
Stealth Strike Fighter
Naval AWACS
Stealth Bomber
Carrier
Ballistic Missile Submarine
Cruise Missile Luncher
Ballistic Missile Luncher
Arguments:
1. Players will make their early berserk attacks more interesting, more clever, more surprising - what may cause more dynamic beginning overall and avoid players "hibernation" for a few days.
2. More diversity - less schematic.
3. Blind attacks could be a suicide mission.
4. New players can learn faster and try true potential of the game, before they quit.
Thoughts (as a side note):
1. What if player joins some game lately? Reset units, or disable start units?
2. What if this idea would be a perfect tool for multi accounts? Mass bombers etc.
3. What if country hasn't access to the sea? Do not allow choosing naval units?
4. Where will chosen units show? In a capital city or a random place?
P.S. Beautiful forum.
***
"We rarely recognize how wonderful it is that a person can traverse an entire lifetime without making a single really serious mistake — like putting a fork in one's eye or using a window instead of a door."
- Marvin Lee Minsky
"We rarely recognize how wonderful it is that a person can traverse an entire lifetime without making a single really serious mistake — like putting a fork in one's eye or using a window instead of a door."
- Marvin Lee Minsky
***
The post was edited 2 times, last by Efreet: errors, readability ().