Deleting Defeated Nations

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    • I would like to point out that "simple" ideas do not always take all consequences into account.

      Example: a defeated nation can stage a comeback via his coalition allies and our liberation feature.
      We have had games in which this was actually performed successfully.

      We have plans for advanced surrender features, but we have our own priorities to which we must adhere.
      "Going to war without France is like going hunting without an accordion." Gen. Norman Schwarzkopf
    • Germanico wrote:

      I would like to point out that "simple" ideas do not always take all consequences into account.

      Example: a defeated nation can stage a comeback via his coalition allies and our liberation feature.
      We have had games in which this was actually performed successfully.

      We have plans for advanced surrender features, but we have our own priorities to which we must adhere.
      Would that be like a negotiated surrender, during which there is a ceasefire?
    • The surrender event would be a point in the game at which a weaker AI nation surrenders its remaining provinces to the attacker holding most of the conquered territories of the surrendering country. It would also demobilize, removing all of its units.

      But as I said - this only planned presently and may or may not come into the game at some point in the future. TBD.

      //G
      "Going to war without France is like going hunting without an accordion." Gen. Norman Schwarzkopf
    • Alat Urka wrote:

      Fair enough but I think a nation without a coalition cannot be saved, soo. :)

      But ı got the point, and you are the developers.
      All you need is one Stack :) It won't be easy, and you probably won't be first, but players enjoy the challenge and always have the option to surrender by leaving the game in the first place.
      If the morale debuff is bothering you, you can trade peace with the nation. Otherwise, in a way you can see it as being the 'toll' taken on your troops for the previous war in the past which is engrained in your society and military morale. It isn't the most elegant solution for the time being, but it ain't broke, so we'd rather prioritise more critical issues at the moment.
      Dorado Games
      Conflict Of Nations

    • This is kinda a suggestion feature along the lines of the possible surrender feature for ai, is it possible to allow when invading another country that you can destroy their warheads or remove their research of the tech? This would be useful in events where say one country starts to kinda go rogue and get a nuke program, several countries on the world decide to invade the country, but don't want to occupy it, so after they get the other nation (this is if its a player) to want peace, they can demand that the missiles be destroyed. Because right now, you can invade a country, destroy their weapons labs, but they can still have the warheads. So right now even if you wanted to perform an intervention it just wouldn't work.
      If you make a man a fire he will be warm for a couple hours, now light a man on fire and he will be warm for the rest of his life.