Dear players,
While we’ve been hard at work on the Steam version of the game, there are several important changes and updates with the newest version of the game being released today.
Improved Radar Visuals
We have significantly improved the radar and unit detection system to feature different animated colored contact markers for different unit types.
Green radar blips are air units, gray ones are ground units and blue ones are naval (again unifying radar/sonar here).
- Added animated radar blips in color code
- Ensured radar blips are displayed over the actual target without offset
Balancing
Motorized Infantry
- Swapped level 2 and level 3 researches (Engine upgrade and Man-portable Air Defense)
- Decreased Aircraft damage from 0.5/1.5/1.5/1.5/2/2 to 0.25/0.25/0.5/1/1/.25/1.25
- Fixed issue with research requirements missing
- Replaced researches
- Level 3 from Air Assault to Engine Upgrade
- Level 5 from Reinforced Armor to Air Assault
- Level 3 from Air Assault to Engine Upgrade
- Introduced Reinforced Armor as level 7 research
- Adjusted Research day available from 2/6/10/13/20/24 to 2/6/11/15/20/24/28
- Swapped Level 3 and Level 5 researches (Air Assault and Engine Upgrade)
- Adjusted Research day available from 1/3/6/12/17/23/29 to 1/3/6/11/17/23/29
- Swapped Level 3 and Level 5 researches (Air Assault and Engine Upgrade)
- Added Scouting Feature to combat helicopters, allowing them to reveal unidentified ground units
- Decreased Naval Damage from 1.5/1.5/1.5/2.5/2.5/3.5 to 1/1/1/1.5/1.5/2.5/2.5
- Decreased Hit Points from 20 to 12
- Removed Anti-Missile damage
- Decreased Attack range from 75 to 50
- Decreased High Sea movement speed from 3.5/3.5/3.5/3.5/4/4/4 to 1.75/1.75/1.75/1.75/2/2/2
- Increased Coastal Waters movement speed from 1.75/1.75/1.75/1.75/2/2/2 to 2.5/2.5/2.5/2.5/2.85/2.85/2.85
- Renamed level 3 Research from Point-blank Defense to Air Defense Upgrade
- Introduced Ranged Anti Air with 25 range
- Introduced Ranged Anti Air with 25 range
- Decreased Capacity from 5/5/7/7/7/10 to 4/4/6/6/6/8
- Decreased Unit cost
- Rare Materials from 1000/1000/1250/1250/1250/1500 to 750/750/1000/1000/1000/1250
- Money from 4000/4000/6000/6000/6000/8000 to 3500/3500/5000/5000/5000/6500
- Rare Materials from 1000/1000/1250/1250/1250/1500 to 750/750/1000/1000/1000/1250
- Decreased Research cost
- Basic Supplies from 2750/3025/3300/3575/3850/4125 to 2500/2750/3000/3250/3500/3750
- Rare Materials from to 3000/3300/3600/3900/4200/4500 to 2750/3025/3300/3575/3850/4125
- Money from 7500/8250/9000/9750/10500/11250 to 6000/6600/7200/7800/8400/9000
- Basic Supplies from 2750/3025/3300/3575/3850/4125 to 2500/2750/3000/3250/3500/3750
- Increased damage reduction from 33%/43%/56% to 33%/50%/65%
- Increased max rebellion chance from 50% to 66% for cities suffering morale between 0% and 25%
Adjustments
- Unified names of Rogue State/ Local Resistance Leaders to Rogue Leader and Resistance Leader
- Renamed Armored Regiments to Battalions
Bug Fixes
- Fixed missile models and unit counters not disappearing after successful attack
- Fixed non-conquering units such as armored vehicles attacking and fighting in empty enemy provinces
- Fixed the missing flight vectors for airplanes being issued a patrol order
- Fixed recent scenarios having incorrect VP requirements
- Fixed wrong range for Airlift of Tier 2 units
- Fixed Corvettes not appearing on radar
- Fixed insurgents being invisible to radar
- Fixed Cruiser and Aircraft Carrier not having unified radar ranges
- Fixed ships sometimes not dealing damage to missiles
- Fixed pathfinder breaking when issuing attack command while in airlift
- Fixed airlifting artillery causing temporary problems with game loading
- Fixed Helicopter Gunships level 6 and 7 displaying wrong stats
- Fixed Aircraft sometimes refusing to accept any order except ferry
- Fixed a bug where the movement path was only visible to the next order point
- Fixed naval radar ranges being displayed wrongly
- Fixed missing Tank Destroyer icons and descriptions
- Fixed missing Ballistic Missile Sub research info pictures
"Going to war without France is like going hunting without an accordion." Gen. Norman Schwarzkopf
The post was edited 3 times, last by Germanico ().