PRE-STEAM UPDATE (180314)

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    • PRE-STEAM UPDATE (180314)



      Dear Players,

      While preparing for our impending STEAM release, today's update is focusing on missile tweaks and usability fixes addressing them from a development, as well as a balancing side. Missiles of the same type no longer have varying defensive values and we also adjusted them to be slightly more in favor of the attacker, no longer granting Anti-Missile units near automatic kills. Additionally we fixed quite a few issues reported by you in the recent weeks, including the one that reported the wrong army intercepting the missile (resulting in notifications crediting infantry with defeating the missile).


      UNIT BALANCING

      Transport Truck
      Decreased Hit points from 15 to 10

      Attack Helicopter
      Decreased population damage from 3 to 2

      Mobile SAM Launcher
      Decreased Missile damage from 4/4/4/5/5/6 to 2.5/2.5/2.5/3.5/3.5/4.5

      AWACS
      Increased AWACS hit points from 5/8/10/12/16/20 to 10/12/13/15/17/20

      Naval AWACS
      Increased Naval AWACS hit points from 10 to 15
      Unified Radar Range with regular AWACS


      UPDATES AND FIXES
      • Added WIKI button to Game Page replacing the old info button - this will lead to our new WIKI (which is work in progress)
      • Added aircraft on ground portrait images to game - clearly indicating parked aircraft
      • Swapped "Unit Defeated" icon in the message log to neutral soldier in cross-hairs
      • Added "Estimate" to arrival times to better reflect game reality (these times can change due to speeds being dependent on conquered status of territory)
      • Changed "Max. Attack" and "Max. Defense" to "ATK Rating" and "DEF Rating" to ensure they are not understood as damage values (which they are not)
      • Replaced Coalition Flag image help text to now show the correct max. dimensions accepted by our game
      • Unified Victory Points requirements for Progress Bar and Newspaper
      • Optimized AI aircraft calculations, resulting in faster loading and updating times
      • Fixed multiple issues reported with missiles not firing (was fixed as part of a separate silent hot fix)
      • Fixed Peace Period setting for game creation being broken by Air Assault and Combat Air Patrol
      • Fixed varying chances of intercepting missiles based on their warheads (this was neither realistic nor intended)
      • Fixed ICBM not showing range circle (you should now be able to see the range when moving the screen via WASD)
      • Fixed missile launchers not being able to launch missiles against naval units
      • Fixed combat not being resolved immediately after enemy started retreating
      • Fixed Aircraft on Patrol not coming back to airbase after destroying an enemy
      • Fixed issue where in some cases, the army defeated log notification reported the wrong unit
      • Fixed issue where issuing an attack order onto a radar contact resulted in "No damage" popup (thanks again for your support, community)
      • Fixed Naval AWACS having shorter radar range than it's conventional counterpart
      • Fixed Missile Log notifications not showing damage messages
      • Fixed several localization and text issues encountered (yes, we know there are more localization issues... will be addressed successively)
      • Fixed naval units not showing their attack range circle if also having the ranged anti-air feature (most ships actually)
      • Fixed an error crashing the game under certain conditions when cancelling a missile attack
      • Fixed a bug where infantry and tank destroyers would show 0.1 attack less than actually intended
      • Fixed an issue where under rare conditions remaining players did not receive their gold upon game-ending
      Enjoy!
      "Going to war without France is like going hunting without an accordion." Gen. Norman Schwarzkopf
    • Any info about the date of the steam release and the screenshot winners? :)
      ''The war with Greece proved that nothing is firm in the military and that surprises always await us.'' -Benito Mussolini
      "You fought unarmed and won, small against big. We owe you gratitude, because you gave us time to defend ourselves. As Russians and as people we thank you." -Moscow Radio To Greeks
    • These icons are amazing by the way. Great job.
      Files
      ''The war with Greece proved that nothing is firm in the military and that surprises always await us.'' -Benito Mussolini
      "You fought unarmed and won, small against big. We owe you gratitude, because you gave us time to defend ourselves. As Russians and as people we thank you." -Moscow Radio To Greeks
    • Guys do not ask Germanico when something will come out he always says Very Soon :D :D he did it for Able Archer :D :D
      من المبالغة أن ندعو إعلان حماس والجهاد الإسلامي عن تحالف عسكري. إنها رسالة بأن شعبنا متحد في وجه العدوان الإسرائيلي - أحمد ياسين



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