I have two points to make.
1. Firstly I think tanks/armoured units are far too costly in terms electronics and money when compared to say a frigate how can a tank cost more than a frigate? In real life a tank costs around £4 million and a frigate would be hundreds of millions if not more, the new British type 26 will cost £1 billion each!
2.Secondly I think naval units should be vastly more powerful than they are, with nuclear attack subs being the most powerful naval unit and second in cost only to a carrier, this again reflects real life where most countries aside from the US can only afford around 7, France and the UK only have 7. However Attack submarines also have some of the best sensors in the world, the astute class sub for example is said to be able to be able to detect a ship from one side of the Atlantic
telegraph.co.uk/news/uknews/de…r-subs-enter-service.html
This sort of detection range should be reflected in the game. Naval units should be more power but a lot more expensive to produce in my opinion...
1. Firstly I think tanks/armoured units are far too costly in terms electronics and money when compared to say a frigate how can a tank cost more than a frigate? In real life a tank costs around £4 million and a frigate would be hundreds of millions if not more, the new British type 26 will cost £1 billion each!
2.Secondly I think naval units should be vastly more powerful than they are, with nuclear attack subs being the most powerful naval unit and second in cost only to a carrier, this again reflects real life where most countries aside from the US can only afford around 7, France and the UK only have 7. However Attack submarines also have some of the best sensors in the world, the astute class sub for example is said to be able to be able to detect a ship from one side of the Atlantic
telegraph.co.uk/news/uknews/de…r-subs-enter-service.html
This sort of detection range should be reflected in the game. Naval units should be more power but a lot more expensive to produce in my opinion...