Counter-Insurgents
Units with added buff to combat Insurgents. Like National Guard moral buff, these would excel in combating Insurgents.
Pacific Scenario;
Pitting China against the U.S. It would be interesting, also opening Naval Warfare [Possibly banning airfields?] requiring to develop marine and naval strategies. It would mostly see U.S. and her allies leading against China and her allies and how ASEAN and other countries react or where they join. (Similar to Cold War)
United States
Japan
South Korea
[French/British Islands in Asia]
Australia
New Zealand
Philipines
China
North Korea
Eastern Russia
Vietnam [Could go for Neutral]
Cambodia
Laos
Indonesia
Malaysia
Singapore
Another option is using it like the 1990s European Map. A standard map, with West Coast of U.S. and then South East Asia, East Asia, Northern Australia, and a bunch of islands.
Sandbox
Similar to modding, a feature where we can create custom scenarios like the Cold War, but community driven. So you would have a workshop for people to post their creations, possible section in-game called Community Scenarios and you play them with friends etc...
Sandbox:
Allows you to place units.
Determine starting tech tree.
Coalition fixing. [Allowing Coalition Size-Option in Game Construction]
Territory allocation.
The Private Game option allowing custom scenarios to save and play on later. Games were players can unlock technology for themselves and AI nations, putting a no-research option, etc... and then on steam creating a workshop for players to share these scenarios for others to play. I think it may be helpful and if Dorado can create a PR campaign alongside any CoN youtubers or community sites then it would be extremely beneficial.
Unit
Examples may include: French Camo Pack, Arab Camo Pack, Chinese Camo Pack, Australian etc...a unit pack retailed at for example $5 etc...
Changing Marine Uniforms
Introducing a Spy Unit: Unit that can increase chances of capturing enemy spy and increase mission support for intelligence operations. It can move, airdrop, etc..
Building: CIA/Intelligence building: Buffs Counter-Intelligence and allows recuitment of spies
[I forgot something, I will add it later if I remember.]
Units with added buff to combat Insurgents. Like National Guard moral buff, these would excel in combating Insurgents.
Pacific Scenario;
Pitting China against the U.S. It would be interesting, also opening Naval Warfare [Possibly banning airfields?] requiring to develop marine and naval strategies. It would mostly see U.S. and her allies leading against China and her allies and how ASEAN and other countries react or where they join. (Similar to Cold War)
United States
Japan
South Korea
[French/British Islands in Asia]
Australia
New Zealand
Philipines
China
North Korea
Eastern Russia
Vietnam [Could go for Neutral]
Cambodia
Laos
Indonesia
Malaysia
Singapore
Another option is using it like the 1990s European Map. A standard map, with West Coast of U.S. and then South East Asia, East Asia, Northern Australia, and a bunch of islands.
Sandbox
Similar to modding, a feature where we can create custom scenarios like the Cold War, but community driven. So you would have a workshop for people to post their creations, possible section in-game called Community Scenarios and you play them with friends etc...
Sandbox:
Allows you to place units.
Determine starting tech tree.
Coalition fixing. [Allowing Coalition Size-Option in Game Construction]
Territory allocation.
The Private Game option allowing custom scenarios to save and play on later. Games were players can unlock technology for themselves and AI nations, putting a no-research option, etc... and then on steam creating a workshop for players to share these scenarios for others to play. I think it may be helpful and if Dorado can create a PR campaign alongside any CoN youtubers or community sites then it would be extremely beneficial.
Unit
Examples may include: French Camo Pack, Arab Camo Pack, Chinese Camo Pack, Australian etc...a unit pack retailed at for example $5 etc...
Changing Marine Uniforms
Introducing a Spy Unit: Unit that can increase chances of capturing enemy spy and increase mission support for intelligence operations. It can move, airdrop, etc..
Building: CIA/Intelligence building: Buffs Counter-Intelligence and allows recuitment of spies
[I forgot something, I will add it later if I remember.]
The post was edited 1 time, last by NicolasMacron ().