I have no idea what the game Dev's were thinking when they altered insurgents, particularly in the recent 10x speed games, but this is ridiculous.
They pop up too often.
They spread way too fast.
They are more annoying than fun because if you turn your back to have a fun war, you end up losing 1/2 your nation to one of the 8+ different factions in the game.
They are unrealistic. Sure, I understand having insurgents tied to real life geographical locations gives flavor to the game...having North Irish Insurgents pop up in the Balkans...is not.
Having 'wars' with multiple opponents drains your morale, this slows the game down as you have to spend time fighting insurgents. Why bother having this at 10x speed (a fun FAST game) when it's drawn out playing what-a-mole?
Having never ending wars with 8+ different opponents is really bad programming when you can not END the wars with them.
Wipe out their home lands...and they STILL pop up with ties to that home land. Huh?
Some pop up 2 at a time meaning it's even worse because they do all the above twice as fast...at 10x speed.
Suggestions:
1) Have insurgents only pop up when morale is 25% and under.
2) If morale is under 20%, there's a chance for 2 insurgents popping up.
3) Don't have them spread until 1 game day after popping up.
4) They can only spread to 1 territory per game day.
5) If you wipe out an insurgent territory, it reverts back to what ever morale level it was to begin with before the insurgents took it.
6) Keep the 'insurgent homelands' (AI neutrals) but make it so that if their homelands are wiped out, an insurgent that pops up can not come from that location when they do appear. If ALL insurgent homelands are wiped out, insurgents are the regular 'black' insurgents from normal games.
7) If an insurgent pops up, keep them as close to their 'homeland' as possible. ie: North Irish insurgents would pop up near North Ireland rather than a Donbas insurgent.
Because, seriously, as I move to secure my homelands and wage a war to get to the (increased levels of VPs now needed), I can't turn my back on an inactive player position because there's a 100% chance that in a few game days, their position will be nothing but a patch work of insurgents who threaten everyone nearby.
This is a war game of PvP, not PvInsurgent.
#Frustrated to the point of wanting to quit over this sh...
They pop up too often.
They spread way too fast.
They are more annoying than fun because if you turn your back to have a fun war, you end up losing 1/2 your nation to one of the 8+ different factions in the game.
They are unrealistic. Sure, I understand having insurgents tied to real life geographical locations gives flavor to the game...having North Irish Insurgents pop up in the Balkans...is not.
Having 'wars' with multiple opponents drains your morale, this slows the game down as you have to spend time fighting insurgents. Why bother having this at 10x speed (a fun FAST game) when it's drawn out playing what-a-mole?
Having never ending wars with 8+ different opponents is really bad programming when you can not END the wars with them.
Wipe out their home lands...and they STILL pop up with ties to that home land. Huh?
Some pop up 2 at a time meaning it's even worse because they do all the above twice as fast...at 10x speed.
Suggestions:
1) Have insurgents only pop up when morale is 25% and under.
2) If morale is under 20%, there's a chance for 2 insurgents popping up.
3) Don't have them spread until 1 game day after popping up.
4) They can only spread to 1 territory per game day.
5) If you wipe out an insurgent territory, it reverts back to what ever morale level it was to begin with before the insurgents took it.
6) Keep the 'insurgent homelands' (AI neutrals) but make it so that if their homelands are wiped out, an insurgent that pops up can not come from that location when they do appear. If ALL insurgent homelands are wiped out, insurgents are the regular 'black' insurgents from normal games.
7) If an insurgent pops up, keep them as close to their 'homeland' as possible. ie: North Irish insurgents would pop up near North Ireland rather than a Donbas insurgent.
Because, seriously, as I move to secure my homelands and wage a war to get to the (increased levels of VPs now needed), I can't turn my back on an inactive player position because there's a 100% chance that in a few game days, their position will be nothing but a patch work of insurgents who threaten everyone nearby.
This is a war game of PvP, not PvInsurgent.
#Frustrated to the point of wanting to quit over this sh...