Seems that in any speed match it is less about dealing with other players than is is tending to the rapid spreading of Rogues. 1 higher lvl Inf unit still will lose to 1 lvl 1 rogue and by the time you send more there are many spreading like ants after you kick the hill.
We have maps that are close to half Rogues. Is there any plans to deal with this in upcoming patches? I hope so as it is rather frustrating . i like the basic idea and role they play as the see to keep game from having massive front line and empty rear. but they seem to spread a little to ez right now. I would even favor a stronger Rogue that spreads less and spawns less. your thoughts ! thanks
We have maps that are close to half Rogues. Is there any plans to deal with this in upcoming patches? I hope so as it is rather frustrating . i like the basic idea and role they play as the see to keep game from having massive front line and empty rear. but they seem to spread a little to ez right now. I would even favor a stronger Rogue that spreads less and spawns less. your thoughts ! thanks
"There are only two types of aircraft — fighters and targets."
— Doyle 'Wahoo' Nicholson, USMC.
— Doyle 'Wahoo' Nicholson, USMC.