Todays general update tweaks have been made which will affect the way you strategise play and heal. Visual treats and overall polish have been included, as we prepare for the release of upcoming content. In part to general balance we have also overhauled role of the Naval Patrol Aircraft. Its long operational range, high speed, and damage against naval vessels make it the ideal responder to any naval conflicts around the globe.
Updates
Updates
- Updated Naval Patrol Aircraft
- Increased Speed from 7.5/7.5/7.5/7.5/7.5 to 7.5/7.5/8/8.5/10
- Increased ATK Range from 1250/1250/1250/1250/1250 to 1250/1350/1500/2000/3000
- Increased Damage against Naval vessels from 5/5/8/8/10 to 6/9/11/12/12.5
- Decreased Damage against Submarines from 5/7/8/10/12 to 5/5.5/6/7.5/10
- Increased Speed from 7.5/7.5/7.5/7.5/7.5 to 7.5/7.5/8/8.5/10
- Adjusted unit healing interval to update every hour instead of every twelve hours
- Adjusted Arms Industry Money output
- From 100/150/200/250/300 to 100/135/165/185/200
- From 100/150/200/250/300 to 100/135/165/185/200
- Adjusted construction times for the following buildings
- Secret Weapons Lab
- From 20/24/28/32/36 to 25/26/28/31/36 hours
- From 20/24/28/32/36 to 25/26/28/31/36 hours
- Military Hospital
- From 22/26/28/30/32 to 25/26/27/29/32 hours
- From 22/26/28/30/32 to 25/26/27/29/32 hours
- Secret Weapons Lab
- Adjusted missile speeds
- Ballistic Missile Tier 1
- From 45 to 30
- From 45 to 30
- ICBM Tier 2
- From 60 to 40
- From 60 to 40
- Ballistic Missile Tier 1
- Adjusted hoursToAbandon from 120 to 80 hours for all normal speed games
- Updated city grid graphics for levels 4 and 5
- New logo and landing page
- Fixed issue where fog of war was creating visual artifacts in game
- Fixed issue where level 6 Theatre Defense System could not detect stealthed aircraft on its radar
- Fixed issue where the last level of the European Tank Destroyer did less damage that the previous one
Dorado Games
Conflict Of Nations
Conflict Of Nations
The post was edited 1 time, last by Yak ().