I just lost a submarine. It was in the Red Sea and it sighted a Turkish fleet which it attacked. The Turkish fleet consisted only of transport ships; no escorts of any kind. So I'm finding the situation rather unbelievable. Does anyone know of any real life action where a submarine was hunted down and sunk by non military ships such as transports?
Submarines
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The Russian submarine was destroyed in 1916 .. Collided with the Swedish ferry. He was called the "catfish".
But seriously. In the coastal waters, the negative modifier of the submarine is -25%. Were you in the coastal waters? Imagine that there the boat could not dive.
Or transport ships were like .. They have big gun. But I too find the situation quite incredible.
The post was edited 1 time, last by Salvum ().
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As stated ... Red Sea. Vicinity of Mecca ... by definition, coastal.
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They have changed the hitpoints from embarked land units to 20. And submarines level 1 have only 10 hitpoints in coastal seas. May be it is better they change the hitpoints from submarines and corvettes.
Corvettes from 50% in high seas to 75%
Submarines from 50% in Coastal seas to 75%„Morgen, ihr Luschen!“ --- „Morgen, Chef!“ (Ausbilder Schmidt alias Holger Müller bei der Arbeit) -
whariwharangi wrote:
As stated ... Red Sea. Vicinity of Mecca ... by definition, coastal.
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I don't think there were any ASW aircraft. Its a long way from any Turkish controlled cities. I haven't observed Turkey operating any aircraft with ASW capability. Its just my submarine in transit to the Gulf via Sueaz in a chance encounter with a group of transport ships apparently loaded with artillery and anti aircraft units. Most likely my submarine attacked without my specific direction (as there was an AI going nuts and everyone was at war with my Russia) and the ensuing battle resulted in my submarine being sunk. Turkey is not at war with any of the nations bordering the Red Sea ... I have no idea what they were doing milling around there.
The submarines don't do well as stealth units. I attacked Chinese Corvettes in coastal waters (with a cruise missile and a torpedo attack) and then sent the sub into the mid Pacific hoping to lose any tails. Next AM my submarine was reported to have sunk the Corvettes ... they followed it out there. -
whariwharangi wrote:
I don't think there were any ASW aircraft. Its a long way from any Turkish controlled cities. I haven't observed Turkey operating any aircraft with ASW capability. Its just my submarine in transit to the Gulf via Sueaz in a chance encounter with a group of transport ships apparently loaded with artillery and anti aircraft units. Most likely my submarine attacked without my specific direction (as there was an AI going nuts and everyone was at war with my Russia) and the ensuing battle resulted in my submarine being sunk. Turkey is not at war with any of the nations bordering the Red Sea ... I have no idea what they were doing milling around there.
The submarines don't do well as stealth units. I attacked Chinese Corvettes in coastal waters (with a cruise missile and a torpedo attack) and then sent the sub into the mid Pacific hoping to lose any tails. Next AM my submarine was reported to have sunk the Corvettes ... they followed it out there.
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Currently attack submarines dont cost any upkeep. Before they had a very cheap upkeep
Is it going to stay like this? Would be a bad suprise if they suddenly would cost fuel upkeep. -
Tchets wrote:
Currently attack submarines dont cost any upkeep. Before they had a very cheap upkeep
Is it going to stay like this? Would be a bad suprise if they suddenly would cost fuel upkeep.
//Wemedge -
thanks Wemedge
How does this upkeep free unit balance? Without upkeep and the usefullness of attack submarines, i will consider building alot of them. -
Submarines are excellent for reconnaissance of coastal areas, since they're stealth units from the start. However, the only way they can attack land-based units is by expending cruise missiles, so their primary use is either reconnaissance or maritime warfare (and it takes 2 maritime powers for them to be particularly useful). They have fewer hit points at the same research level than most naval vessels do, and they are very vulnerable to the right kinds of aircraft (ASW helos and maritime patrol planes). They're quite useful, but only in certain roles, and the limitations on those roles (imho) is what keeps them balanced in the context of CON."The enemy cannot push a button, if you disable his hand."
Sergeant Zim, Terran Federation -
Wemedge wrote:
Nuclear reactors now power our submarines. They are exceedingly cost effective, and no, there is no reason to worry that we will move from nuclear power anytime soon. Happy hunting!
The post was edited 1 time, last by Lord Aodhan ().
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Very sad that subs now cost upkeep. I build loads of them, cuz they said no upkeep. Now upkeep is ruining my recource production. Bad there is no function to dismiss units
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I find it very good now. And you have also now a unit without fuel costs.„Morgen, ihr Luschen!“ --- „Morgen, Chef!“ (Ausbilder Schmidt alias Holger Müller bei der Arbeit)
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This game is slowly going to oblivion, why adding upkeep to nuclear attack subs, come on, i got dozen and half subs in one server and now i suddenly have less electronics,
this is not improvement, no matter it doenst have fuel, it still eat resources, i must say that many things are downgrade not upgarde with last patch, you guys need to give us chance to build large armies, and increase the resources collection not downgrade it, i use to have large navy, now i cant build few ships, ridiculous, -
It is an old browsergame wisdom.
Never use extremly an unbalanced unit, because after a time it will be balanced.„Morgen, ihr Luschen!“ --- „Morgen, Chef!“ (Ausbilder Schmidt alias Holger Müller bei der Arbeit)
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