AI attacking unit out of visibility range

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • AI attacking unit out of visibility range

      I have attached a screenshot and I was wondering if this is a bug or expected behavior. Basically i had a radar behind my front lines, undefended however. For this reason, an AI strike fighter destroyed it

      However as you can see from the picture, it was far from the visibility range. A human player would not know that there was a unit there. The only explanation would be that AI has access to troop position, by in a way, cheating :)

      This is odd, and only happened then. Is it a bug or expected behavior?
      Files
      • Untitled.png

        (507.1 kB, downloaded 5 times, last: )