Ok, i'll write my other suggestion
i suggest if a player go inactive he don't become controlled by AI and their defeated units still be counted in his combat stats to discourage players from leaving games
i suggest if a player go inactive he don't become controlled by AI and their defeated units still be counted in his combat stats to discourage players from leaving games
Four things support the world: the learning of the wise, the justice of the great, the prayers of the good, and the valor of the brave