Every time a nuclear blast erupts, the game goes directly to the targeted area. Even if two players (non of which are at war with me or in my coaliion) use nukes on each other, the game still goes directly to the targeted area. I personally dont care what 2 other players do between themselves. My gripe is going directly to the affected area interrupts game play and its annoying. My suggestion would be to still have the sound effects and still have the blast in he notifications, but the game doesnt have to stop for a few seconds to go site of the blast.
The post was edited 1 time, last by scott steiner ().