Trade Embargos, how can we up the impact???

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    • Trade Embargos, how can we up the impact???

      Currently Trade Embargos seem a little bit underwhelming. Trade embargos (or sanctions) are usually used to cripple the economies of countries deemed to be stepping out from the global status quo, but at the moment in game they only really end up being used to allow trade inside a coalition (in my limited experience at least, would be very interested to hear other peoples ideas for how to use it)

      Id like to suggest that a trade embargo should cause a -1 morale penalty (similar to war, but half as effective) meaning if enough small nations team up to embargo a larger nation, it will have a meaningful impact on the major nations resource production.

      What do you guys think??
    • Scott, I also agree with Germanico, as currently all they offer is a convoluted way to circumvent the market mechanics the devs have implemented, so instead the suggestion is to implement a different economic impact on the player, a morale drop, which will have a knock on effect on the resources generated in a players cities.

      But, removing them altogether has the same effect, I just dont think in its current form it is a useful diplomatic tool, and having buttons for the sake of buttons doesn't please anyone.

      Thanks once again for all the work, the game improves with every patch!
    • You can't remove Trade Embargo as long you don't offer different means of trading for public games, I would say.

      Also Trade Embargos have an effect:
      If everybody Trade Embargos you, you won't be able to trade anymore and might suffer from imbalances in production, hampering your developement.

      If only one country Trade Embargos you, of course you hardly feel it. It is like in the real world, Trade Embargos only work the way they do, if a coalition like the NATO coordinates a teamed Trade Embargo.

      Not to mention that Trade Embargos go both ways, if you embargo someone, your own economy is affected to.
    • Trade Embargo's are important to the market warriors. You build up and sell cheap components and electrics and get them hooked on the market. Then you raise the prices and use the money to hire agents to subvert the country, all while you are at war with another coalition. It's how the man keeps everyone down.
      "The first time you blow someone away is not an insignificant event. That said, there are some @$$holes in the world that just need to be shot." - Gen. James Mattis USMC
    • @MallahanJr I do not see where in your description of a normal market strategy Embargo comes in.

      Embargos are not relevant to the game and often confusing to new players.

      Features without noticeable relevance have no place in online games, thus we are planning to remove this mechanic.
      "Going to war without France is like going hunting without an accordion." Gen. Norman Schwarzkopf

      The post was edited 3 times, last by Germanico ().

    • MallahanJr wrote:

      Trade Embargo's are important to the market warriors. You build up and sell cheap components and electrics and get them hooked on the market. Then you raise the prices and use the money to hire agents to subvert the country, all while you are at war with another coalition. It's how the man keeps everyone down.
      Starting from day 10 there are no offers on the market anymore...

      As long as there is no vital mrket and embargo does not effect anybody...I agree that it can be removed.
      Alle sagten: Das geht nicht. Dann kam einer, der wusste das nicht und hat es einfach gemacht.
    • Player A needs Supplies, Player B in the same coalition has extra supplies. I want to trade at bottom dollar to my coalition partner, but I can't because someone has a buy 5000 supplies @ $4. You throw up the trade embargo's, do the deed, then remove it. Some one asks, "hey I thought we were friends, why did you trade embargo me?" to which you reply, "accident, everything is cool." If that isn't relevant, than I don't know what is.
      "The first time you blow someone away is not an insignificant event. That said, there are some @$$holes in the world that just need to be shot." - Gen. James Mattis USMC