Hi guys, I'm a Call of War veteran and I've been playing with Conflict of Nations for a few months now, but I haven't quite gotten a hang of CoN, yet. I was wondering, what opening strategies do you use?
Mine so far:
1. Army base everywhere
2. Arms dealer everywhere
3. Rally troops and attack the neighbour
3. Build a round of infantry
4. Keep upgrading arms dealer wherever possible, prioritizing supplies and components.
General strategy
- Expand quickly and build arms dealers to improve economy
- As of late, I've been building recruitment centre in newly captured cities to improve morale more quickly
- Buy resources to keep up with buildings upgrade and research
- Typically spend maximize spending for the above steps, leaving a few thousand in the bank
From there, I'm a bit lost. I guess I'd do something different depending on which strategy I want to employ. Here are a few that I've tried:
A. Go for recon, research armour (IFV / tanks)
B. Go for a second round of infantry, research and build air units (strike / choppers), combine later with airborne
C. Go for a second round of infantry, research navy if it's advantageous for my geography (island nations)
All the meanwhile, keeping up with arms dealers and building more troops and upgrades.
I think I do okay for early game, but I feel like I fall behind in mid-game. It feels very slow and my economy doesn't feel strong enough. Perhaps having too many troops too early is hurting it? Do you think my early game strategies make sense? Any suggestions for this newbie?
Mine so far:
1. Army base everywhere
2. Arms dealer everywhere
3. Rally troops and attack the neighbour
3. Build a round of infantry
4. Keep upgrading arms dealer wherever possible, prioritizing supplies and components.
General strategy
- Expand quickly and build arms dealers to improve economy
- As of late, I've been building recruitment centre in newly captured cities to improve morale more quickly
- Buy resources to keep up with buildings upgrade and research
- Typically spend maximize spending for the above steps, leaving a few thousand in the bank
From there, I'm a bit lost. I guess I'd do something different depending on which strategy I want to employ. Here are a few that I've tried:
A. Go for recon, research armour (IFV / tanks)
B. Go for a second round of infantry, research and build air units (strike / choppers), combine later with airborne
C. Go for a second round of infantry, research navy if it's advantageous for my geography (island nations)
All the meanwhile, keeping up with arms dealers and building more troops and upgrades.
I think I do okay for early game, but I feel like I fall behind in mid-game. It feels very slow and my economy doesn't feel strong enough. Perhaps having too many troops too early is hurting it? Do you think my early game strategies make sense? Any suggestions for this newbie?
The post was edited 1 time, last by General_Mo ().