I have to switch back and forth constantly between these two to do related tasks. Just move the Coalition tabs to the Diplomacy menu.
Couple more:
-Can we get end of game reports? Casualties on each side by opponent comes to mind.
-Allow applications after coalition is full.
-Allow invites to coalitions. Maybe limit to two open invites, only allowed to invite any given player once if they decline.
-Allow delayed movement/attack, BEFORE starting the movement or attack. Currently if you are defending a city, and you want to attack something, you have to start your attack first, then set delay, which immediate increases insurgency chance if city is unstable, and also un-entrenches.
Thanks for reading, thanks even more if you agree!
Jim
Couple more:
-Can we get end of game reports? Casualties on each side by opponent comes to mind.
-Allow applications after coalition is full.
-Allow invites to coalitions. Maybe limit to two open invites, only allowed to invite any given player once if they decline.
-Allow delayed movement/attack, BEFORE starting the movement or attack. Currently if you are defending a city, and you want to attack something, you have to start your attack first, then set delay, which immediate increases insurgency chance if city is unstable, and also un-entrenches.
Thanks for reading, thanks even more if you agree!
Jim