For the first 10 days, people usually spam infantry, national guard, combat recon vechicle, and anti air since researching costs too much rare material for their young economy to handle.
There are 6 kinds of weapons: Early Game (CRV), Mid/Early Game (AFV), Mid Game (Tanks), Mid/End Game (Multiple Rocket Launcher), End Game (Aircraft Carriers), Next Tier (2nd, 3rd Tier)
What you have to do is lower rare material costs on Mid/Early Game Weapons which I think are the most important like the AFV, Corvettes, and Towed Artillery. To balance things out, you can higher the rare material costs on End Game Weapons like Theater Defense, Aircraft Carriers, and ICBM's.
There are 6 kinds of weapons: Early Game (CRV), Mid/Early Game (AFV), Mid Game (Tanks), Mid/End Game (Multiple Rocket Launcher), End Game (Aircraft Carriers), Next Tier (2nd, 3rd Tier)
What you have to do is lower rare material costs on Mid/Early Game Weapons which I think are the most important like the AFV, Corvettes, and Towed Artillery. To balance things out, you can higher the rare material costs on End Game Weapons like Theater Defense, Aircraft Carriers, and ICBM's.
War: "Sometimes you have to pick the gun up to put the gun down."- Malcolm X
Peace: "I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert Einstein
Peace: "I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert Einstein
The post was edited 2 times, last by War and Peace ().