+ + + + GENERAL UPDATE + + + +
With today's update we're releasing the first wave of dynamic tool-tips for unit features that can be found in the Research Panel and the Unit Info Panel. They offer a lot more detail compared to previous versions and we hope they will prove a valuable tool to newcomers and meta-warriors alike. This is still work-in-progress and we look forward to your feedback! We have a Developer Diary planned this week which will give more details about the fabled and much anticipated Seasonal Leaderboards.
Changes
- Added dynamic tool-tips for
- Airplanes
- Air Assault
- Ranged Anti-Air
- Ranged Attack / Combat Radius
- Ranged Attack: Unit can engage hostile targets from specified distance
- Combat Radius: The operational range of a unit from its current base
- Ranged Attack: Unit can engage hostile targets from specified distance
- Missile Platform
- Radar
- Airplanes
- Updated tool-tip styling
- Updated descriptions for buildings in non-city provinces, some of them were missing 'destroyed upon capture' text
- Fixed an issue when Airborne officer land on an enemy unit, in some instances the combat round first strike they have was not happening (first strike is further explained in the new tooltips introduced)
- Fixed issue with unit pictures formatting breaking on the unit info panel
- Naval Patrol Aircraft - specifically the role it plays in submarine warfare
- AWACS
- Remove Radar Detection of stealth naval units
- Remove Radar Detection of stealth naval units
- Naval Patrol Aircraft
- Remove Radar Detection of ground units
- Increase Combat Radius
- From 1250/1350/1500/2000/3000 To 1500/1500/2000/2500/3500
- From 1250/1350/1500/2000/3000 To 1500/1500/2000/2500/3500
- Increase Radar/Sonar range
- Level 2: From 75 to 100
- Level 3-4: From 100 to 150
- Level 5: From 150 to 200
- Level 2: From 75 to 100
- Remove Radar Detection of ground units
- AWACS
//Your CoN Team
Dorado Games
Conflict Of Nations
Conflict Of Nations