+ + + + GENERAL UPDATE + + + +
This week's update brings you another round of overhauled tool-tips: The ambiguous Scout tooltip has been split up into two distinct tooltips for clarity: Scout and Anti-Stealth. Previously, the Scout feature was displayed for units that could either identify the unit composition of an army AND/OR reveal stealth units. We hope this update helps to eliminate the confusion that surrounded this feature. Check the changes below for details about the new tooltips. Finally, we've started to tackle the much discussed ASW vs Naval stats, and we're looking forward to how these changes will play out.
As always, we're looking forward to your feedback!
Changes
- New Tooltip: Scout
- Indicates that a unit can identify the exact unit composition of an army in sight-range.
- Indicates that a unit can identify the exact unit composition of an army in sight-range.
- New Tooltip: Anti-Stealth
- Indicates that a unit can reveal stealth units of a specified type in sight-range.
- Indicates that a unit can reveal stealth units of a specified type in sight-range.
- New Tooltip: Limited Mobilization
- Specifies how many units of a given type can be on the battlefield at any point.
- Specifies how many units of a given type can be on the battlefield at any point.
- Naval Patrol Aircraft
- Increase HP by 5 across the board
- Increase DMG vs Naval from 6/9/11/12/12.5 to 7/10/12/13/14
- Increase HP by 5 across the board
- ASW
- Reduce DMG vs Naval from 3.5/4/4.5/5.5/7.5/8.5 to 2/2.5/3/3.5/5.5/6.5
- Reduce DMG vs Naval from 3.5/4/4.5/5.5/7.5/8.5 to 2/2.5/3/3.5/5.5/6.5
- Frigates
- Increase HP by 3 across the board
- Reduce DMG vs Planes by 1 across the board
- Increase HP by 3 across the board
- Cruiser
- Increase Anti-Air Range from 26 to 50 across the board
- Increase DMG vs helicopter from 2/2/2.5/2.5/3.5 to 3/3/4/4/5.5
- Increase Anti-Air Range from 26 to 50 across the board
// Your CoN Team
Dorado Games
Conflict Of Nations
Conflict Of Nations
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