Patrol Issues

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • Patrol Issues

      Someone made a good point recently, with regards to naval units, and early warning alerts for units entering into your maritime zones. Is there a way the developers could give us an option for Patrol zones for our naval units. I hate having to build them, and sit them on key points, I would like to be able to set up a couple of points, in a circuit, and have them actively patrol that zone, like they do in real life. It would be good if you could change their posture, like in ranged units to be aggresive, passive ect.
    • small advice

      2) must have premium ... or isnt posible set agresovity

      last for control sea is still better set ship in key point becose still one ship stop evry land unit if ship patrol is posible that not stay in key position so giv damage land unit passed key point yes damage but pass ... if is ship in key pont non posible passed without (airlift or kill ship ...)