I saw this strange AA behaviour in my game, it was a normal game and no speedmap
AAwhat2.png
First i was baffled, because i spotted the blue reloading sign over my SAM, i waited because i thought it must be some sort of bug, but then the SAM shot again and the fighter and ASW helicopter in Warsaw took damage.
Both were never in air, because i pinned them down with Infantry about half an hour earlier and then even the following SAM shot and killed the air stack in Warsaw, and this SAM was way more out of range than the other SAM who shot first, not talking of SAMs shooting grounded air units and it couldn't have been the Infantry, because it was about 30 minutes left for another attack.
Both helicopter stacks in the north are my own and as i clicked the fighter stack i saw it had order to attack my returning helicopters, but couldn't because it was pinned by my infantry.
As i looked up my messages after the air stack was dead, it said my already returning helicopters killed it.
AAwhat2.png
First i was baffled, because i spotted the blue reloading sign over my SAM, i waited because i thought it must be some sort of bug, but then the SAM shot again and the fighter and ASW helicopter in Warsaw took damage.
Both were never in air, because i pinned them down with Infantry about half an hour earlier and then even the following SAM shot and killed the air stack in Warsaw, and this SAM was way more out of range than the other SAM who shot first, not talking of SAMs shooting grounded air units and it couldn't have been the Infantry, because it was about 30 minutes left for another attack.
Both helicopter stacks in the north are my own and as i clicked the fighter stack i saw it had order to attack my returning helicopters, but couldn't because it was pinned by my infantry.
As i looked up my messages after the air stack was dead, it said my already returning helicopters killed it.
The post was edited 4 times, last by Prosac ().