Forget nationalization. It's not coming back.
/G
/G
"Going to war without France is like going hunting without an accordion." Gen. Norman Schwarzkopf
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
Opulon wrote:
3 city countries defend interestingly well against early rushers due to the starting lvl 5 units, but in the long run, they are indeed doomed to be cattle.
4 cities are playable, though.
Germanico wrote:
Forget nationalization. It's not coming back.
/G
HoleInRightWing wrote:
The fact that Greenland gets a 1000 point strategic province as a player controlled state while the other strategic provinces are in the hands of AI seems a little strange
Hancock wrote:
They are playable with
a) very good skills
b) allies
or
c) gold
Teburu wrote:
Russias gets one strategic point too; the answer is pretty easy: because the devs choose tooHoleInRightWing wrote:
The fact that Greenland gets a 1000 point strategic province as a player controlled state while the other strategic provinces are in the hands of AI seems a little strange
HoleInRightWing wrote:
The fact that Greenland gets a 1000 point strategic province as a player controlled state while the other strategic provinces are in the hands of AI seems a little strange
chucullain wrote:
Is the unit travelling through mountainous terrain or maybe Jungle? Both penalize movement speed heavily.
chucullain wrote:
Is the unit travelling through mountainous terrain or maybe Jungle? Both penalize movement speed heavily.
LostForever wrote:
Hey SOKOL,
We passed this onto our QA team and they managed to replicate it. Thank you for reporting this. Our devs are currently discussing a fix.
In the meantime we have replaced the domed building.
1 Guest