Hello,
I've been playing the game for probably around 60 days now. I'm still new, obviously, but I'm getting better than I was, and I think that with the restrictions I put on myself, I generally do fairly well. For me, the fun of an RTS is improving my own gameplay/strategies. I'm kind of at the point now where I "get" brute game play, and I'm aware of many of the nuances, but I perhaps don't give some of those enough consideration. One of those might be aspects might be terrain. I've seen a couple of times in the forums where someone has mentioned infantry defending in cities as a noteworthy factor. So, here's my question:
What (if any) terrain considerations do you routinely involve in your games because you feel they are significant but that you feel many players may not take into account (and could be at a disadvantage because of)? Do you build/play differently around mountains, jungles, cities, suburbs, etc?
Note: I'm aware of and religiously pay attention to shallow water/deep water and corvettes/submarines, so you don't have to mention that one.
I've been playing the game for probably around 60 days now. I'm still new, obviously, but I'm getting better than I was, and I think that with the restrictions I put on myself, I generally do fairly well. For me, the fun of an RTS is improving my own gameplay/strategies. I'm kind of at the point now where I "get" brute game play, and I'm aware of many of the nuances, but I perhaps don't give some of those enough consideration. One of those might be aspects might be terrain. I've seen a couple of times in the forums where someone has mentioned infantry defending in cities as a noteworthy factor. So, here's my question:
What (if any) terrain considerations do you routinely involve in your games because you feel they are significant but that you feel many players may not take into account (and could be at a disadvantage because of)? Do you build/play differently around mountains, jungles, cities, suburbs, etc?
Note: I'm aware of and religiously pay attention to shallow water/deep water and corvettes/submarines, so you don't have to mention that one.