To start, I really like this game for many aspects. For one, I met many interesting people here. Another is its depth, variety of strategies, etc etc.
Its only, but showstopping problem is gold players. I've played three games in past 3 weeks. At least one golder in every one of them. And they seem to have unlimited gold supply.
So when you see the golder nowadays you have several options.
1. Buy gold yourself
2. Archive the game
3. Fight them
4. Join them
Option 1. Gold players are usually quite inexperienced. They don't learn because they don't need to. They can simply buy any tech, unit, even time. They have neither skill nor strategy (in most cases). But you can't beat them, no matter how good you are. So if you don't pay - you learn, if you pay - you don't. Make you choice.
Option 2. Simple. But the golder will be in your next game again.
Option 3. Most interesting one. You can't win of course. But you can harm him and he will pay more. I treat this option like my personal donation to the project ) But there's no fun in game of this kind, it is lost cause anyway.
Option 4. Do you like to be someone's pet ? Not for me.
So for me this project, being so bright and interesting at the start, now clearly shows its pay to win nature.
And of course I'll quit if nothing changes.
Its only, but showstopping problem is gold players. I've played three games in past 3 weeks. At least one golder in every one of them. And they seem to have unlimited gold supply.
So when you see the golder nowadays you have several options.
1. Buy gold yourself
2. Archive the game
3. Fight them
4. Join them
Option 1. Gold players are usually quite inexperienced. They don't learn because they don't need to. They can simply buy any tech, unit, even time. They have neither skill nor strategy (in most cases). But you can't beat them, no matter how good you are. So if you don't pay - you learn, if you pay - you don't. Make you choice.
Option 2. Simple. But the golder will be in your next game again.
Option 3. Most interesting one. You can't win of course. But you can harm him and he will pay more. I treat this option like my personal donation to the project ) But there's no fun in game of this kind, it is lost cause anyway.
Option 4. Do you like to be someone's pet ? Not for me.
So for me this project, being so bright and interesting at the start, now clearly shows its pay to win nature.
And of course I'll quit if nothing changes.