This idea is much less extreme than some of my other posts. This is just a tiny mechanic that's designed to add more strategy to the game.
It's pretty simple. When troops are surrounded my another nation in a singular province or city, their health will slowly deteriorate. This will occur faster in provinces, which have less resources than cities.
It's similar to how health decreases when you command troops to speed up.
So say Moscow was controlled by Russia and was completely surrounded by Ukraine. There are 3 Infantry Battalions inside. Each infantry unit will lose 1 health point per day as they are starved out with cut off supply lines.
Or, if the province of Djambla in Cameroon is completely surrounded by Congo, the troops inside would lose 2 health points per day.
This would not occur if the province or city has a harbour. (Unless the harbor is blockaded by enemy ships)
It would only occur if a singular province or city is surrounded, not an entire country
It would only occur if the surroundee is at war with the surrounder.
The idea is to make a way to damage troops without putting your own at risk. It's similar to artillery, only free.
This is just a small idea, it's not important to me whether it gets implemented or not. Just a lil' somethin' to think about.
Update 12/13/19: This feature is a small strategic component and it would be cool to see work in the real game. Overall, though, its definitely not worth it if it'll have such a major impact on the performance. Thank you to everybody who replied to this post.
It's pretty simple. When troops are surrounded my another nation in a singular province or city, their health will slowly deteriorate. This will occur faster in provinces, which have less resources than cities.
It's similar to how health decreases when you command troops to speed up.
So say Moscow was controlled by Russia and was completely surrounded by Ukraine. There are 3 Infantry Battalions inside. Each infantry unit will lose 1 health point per day as they are starved out with cut off supply lines.
Or, if the province of Djambla in Cameroon is completely surrounded by Congo, the troops inside would lose 2 health points per day.
This would not occur if the province or city has a harbour. (Unless the harbor is blockaded by enemy ships)
It would only occur if a singular province or city is surrounded, not an entire country
It would only occur if the surroundee is at war with the surrounder.
The idea is to make a way to damage troops without putting your own at risk. It's similar to artillery, only free.
This is just a small idea, it's not important to me whether it gets implemented or not. Just a lil' somethin' to think about.
Update 12/13/19: This feature is a small strategic component and it would be cool to see work in the real game. Overall, though, its definitely not worth it if it'll have such a major impact on the performance. Thank you to everybody who replied to this post.
The post was edited 2 times, last by HiyaThereM8 ().