+ + + + GENERAL UPDATE + + + +
This week’s update brings you improvements to the UI, new map iterations, and balancing changes.
Buildings have been streamlined with emphasized roles in regards to population growth, city morale, and unit mobilization speed. With this change we hope to place more control over city growth and the resulting economic output into your hands, and reduce ambiguity about building benefits at the same time. Updates to the UI will follow in the coming weeks to better communicate the impact of current population and morale on a city’s resource output.
The Chosen insurgent faction’s behavior has been updated on Rising Tides. Enforcers will now push as aggressively as the Undead on Z maps, albeit not quite as numerous. A new building, the Chosen Command Post, has been introduced which increases the spawn rate of The Chosen if it is not destroyed in time.
Finally, we have reduced the required amount of Victory Points for solo and 2-man coalitions on Rising Tides maps. To compensate for this we have also updated the placements of Victory Sites to increase the difficulty of conquering all sites with one build (namely navy+marines).
Keep your eyes peeled for our Black Friday deals starting today, and the new special event map that will spawn throughout the weekend!
Balancing & Changes
General
- Updates to AI to make better production decisions
- Seasonal leader-board now automatically switches to the most recent season
Units
- Season 2 Elite Attack Helicopter (affects running games)
- Adjusted Damages
- Reduced ATK against Infantry from 6/8/10 to 4/7/10
- Reduced ATK against Armor from 10/14/17 to 9/13/17
- Reduced ATK against Aircraft from 2/3.5/4.5 to 1/2/3
- Reduced ATK against Infantry from 6/8/10 to 4/7/10
- Adjusted Mobilization Cost
- Increased Money from 3300/3750/4075 to 4000/4500/4950
- Increased Money from 3300/3750/4075 to 4000/4500/4950
- Adjusted Damages
- The Chosen (Rising Tides):
- Increased damage
- Against infantry from 3 to 4
- Against armored from 4.5 to 6
- Against infantry from 3 to 4
- Increased damage
- Undead (Z):
- Removed Assault ability (Ignore bunkers)
- Increased Hitpoints from 12 to 18
- Removed Assault ability (Ignore bunkers)
Buildings
- NEW:Chosen Command Post
- 12 Hour construction time which begins when the Chosen take over a city
- Enables spawning of two Enforcers (instead of one)
- Provides entrenchment bonus
- Continuously reduces city morale, further increasing the chance of more Enforcers spawning
- Halts population growth
- 12 Hour construction time which begins when the Chosen take over a city
- Arms Industry
- Removed mobilization speed boost and transferred it to Recruiting Office
- Removed mobilization speed boost and transferred it to Recruiting Office
- Military Hospital
- Increased population growth speedup factor from 5%/10%/15%/25%/33% to 20%/30%/40%/55%/75%
- Removed morale bonus 5/10/15/20/25 and shifted it to Bunkers
- Increased population growth speedup factor from 5%/10%/15%/25%/33% to 20%/30%/40%/55%/75%
- Recruiting Office
- Increased mobilization speed boost from 10%/20%/30%/40%/50% to 10%/25%/45%/70%/100%
- Adjusted flat manpower bonus provided by building to 200 for all levels
- Increased mobilization speed boost from 10%/20%/30%/40%/50% to 10%/25%/45%/70%/100%
- Underground Bunkers
- Increased Morale boost from 3%/5%/8%/10%13% to 5%/10%/20%/35%/50%
- Shield buildings from damage
- Level 2: Army Base
- Level 3: Secret Weapons Lab
- Level 4: Hospital, Naval Base
- Level 5: Airbase
- Level 2: Army Base
- Increased Morale boost from 3%/5%/8%/10%13% to 5%/10%/20%/35%/50%
Features
- Game Info screen received some love for better readability
Maps
- NEW: Cyber Black Rising Tides 64 player map
- Adjusted player size from 128 to 64 players, changed background image to cyber black
- Adjusted player size from 128 to 64 players, changed background image to cyber black
- NEW: World War Zombie “Z” 64 player map
- We’ve taken the Special Event map which made it’s debut in Halloween, and adjusted the player size from 128 to 64 players
- We’ve taken the Special Event map which made it’s debut in Halloween, and adjusted the player size from 128 to 64 players
- Rising Tides: The Caledonia island connections were cleaned up and surrounding areas near Strategic Sites polished to encourage competition
- Reduced VP requirement for Victory
- Reduced VP requirement for Victory
Dorado Games
Conflict Of Nations
Conflict Of Nations
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