Sorry for the click bait
. I'm relatively new and I don't see why would anyone ever research motorized.
This is some analysis of infantry that I have done but I'd like any mistakes or inaccuracies to be pointed out.
I- very early game
the 3 choices u can pick on day 1 are motorized inf , recon veh. and ngs.
ngs are cheaper, faster and only 8 hours production but they lack any defense against armor so recon vehicles will be a pain.
motorized are a bit better but more expensive and takes a lot of time in compassion (X4 more time). also some dense enhancement is in regard to tanks.
recon vehicles are different story they have some attack stats and a good damage vs infantry.
at this point motorized inf may be better defense than national guard as ngs will spawn at health 70%.
If it were only for the very begging recon vehicles would have been my pick but later?
II- a bit later
you get access to all infantry
which makes u think why would I go for motorized in the first place!
for defense u have ngs spawning at high health giving better value.They can also run fast in defense while having the airlift capabilities as the motorized.
will need some tanks with ngs for tank defense (may be tank destroyers but special forces will be destructive ) but even afvs will be fine.
u hate tanks ? u can use mechanized while they wont get the city defense 25% bonus they are much better vs tanks and with enough ngs they will absorp the damage.
yes ngs are not good vs tanks but motorized neither even if motorized have much better damage not like they stand a chance except in huge masses.
recons are not bad obviously but their stats doesn't go that well with research.
in attack: ngs have nearly no attack stats and with out the 50% bonus they are of no good but motorized can help a bit.
recons being the best giving u radar detection to support your moves . but obviously they all are not worth it as u can get the airborne inf and marines.
In my start I thought airborne to be good but now I don't I will talk about that later.
obviously u want to attack with airborne, marines or mechanized not any of the starting 3 units.
but u may need a cheap buffer ngs are much much better.
I might be biased as I don't care for radar of combat recons I think that winning the game usually is a combination of tactical wins which need huge radar
capabilities like air units so I might go for mass uav sacrificing some in the process as money spent on intelligence have high roi on battle results.
so ngs better buffers and have more speed.
more on attacking usually I might go for some fancy play in the attack to get better chances like sending many 1 unit troop for multiple directions capturing some land first
to make sure he can't see my army without full radar capability. move my attacking stack behind 1 or two of those if he doesn't have radar he might defend in the wrong place
to find himself facing 1 unit and my real stacks getting other parts.
Now this tactic is only possible with ngs being so cheap that I can rush them. also After they capture a provinces the rest of the movement in it will be so fast.
Also if he has radar he will wate some time on finding my real army stack or even some sf shots exposing his airport to give me better air defense.
III - in late game
obviously ng out perform any of those having very fast production without the need for high lvl recruitment center. as tanks are less valuable with every one having
strong air units.
IV- what did't I consider
ur infantry unit choices affect other aspects
ng research so cheap that u can afford another infantry research which is pretty hard with motorized (at least for me).
building recruiting offices helps ur cities with fast production when u build other units while army bases are useless.
the 70% health in the first day is a huge draw back for ngs but those low health ngs I can later use as buffers or for any other reason/
Iv - best unit
the unit I didn't mention is special forces and yes they are obviously the best units
they can do pretty much every think u can dream of except capture.
obviously u can't get the capture and stealth at a time this would be so op
still why would I go for airborne inf while I can use special forces.
better attack and stealth with high ground speed and better modifiers. I can go for lvl 1 airborne to do the capture thing but not likely.
still ngs are cheap that u can research special forces without problems and they can do the capture.
one thing I'm certain about I'm never using motorized inf.
at last I have seen some players use ultra inf play with high investment in motorized early on conquering like most of their neighbors
but they usually are destroyed when new neighbors attack with their tank divisions.But may be all I have seen doing so are just bad players idk.
What u tihnk of that?


This is some analysis of infantry that I have done but I'd like any mistakes or inaccuracies to be pointed out.
I- very early game
the 3 choices u can pick on day 1 are motorized inf , recon veh. and ngs.
ngs are cheaper, faster and only 8 hours production but they lack any defense against armor so recon vehicles will be a pain.
motorized are a bit better but more expensive and takes a lot of time in compassion (X4 more time). also some dense enhancement is in regard to tanks.
recon vehicles are different story they have some attack stats and a good damage vs infantry.
at this point motorized inf may be better defense than national guard as ngs will spawn at health 70%.
If it were only for the very begging recon vehicles would have been my pick but later?
II- a bit later
you get access to all infantry
which makes u think why would I go for motorized in the first place!
for defense u have ngs spawning at high health giving better value.They can also run fast in defense while having the airlift capabilities as the motorized.
will need some tanks with ngs for tank defense (may be tank destroyers but special forces will be destructive ) but even afvs will be fine.
u hate tanks ? u can use mechanized while they wont get the city defense 25% bonus they are much better vs tanks and with enough ngs they will absorp the damage.
yes ngs are not good vs tanks but motorized neither even if motorized have much better damage not like they stand a chance except in huge masses.
recons are not bad obviously but their stats doesn't go that well with research.
in attack: ngs have nearly no attack stats and with out the 50% bonus they are of no good but motorized can help a bit.
recons being the best giving u radar detection to support your moves . but obviously they all are not worth it as u can get the airborne inf and marines.
In my start I thought airborne to be good but now I don't I will talk about that later.
obviously u want to attack with airborne, marines or mechanized not any of the starting 3 units.
but u may need a cheap buffer ngs are much much better.
I might be biased as I don't care for radar of combat recons I think that winning the game usually is a combination of tactical wins which need huge radar
capabilities like air units so I might go for mass uav sacrificing some in the process as money spent on intelligence have high roi on battle results.
so ngs better buffers and have more speed.
more on attacking usually I might go for some fancy play in the attack to get better chances like sending many 1 unit troop for multiple directions capturing some land first
to make sure he can't see my army without full radar capability. move my attacking stack behind 1 or two of those if he doesn't have radar he might defend in the wrong place
to find himself facing 1 unit and my real stacks getting other parts.
Now this tactic is only possible with ngs being so cheap that I can rush them. also After they capture a provinces the rest of the movement in it will be so fast.
Also if he has radar he will wate some time on finding my real army stack or even some sf shots exposing his airport to give me better air defense.
III - in late game
obviously ng out perform any of those having very fast production without the need for high lvl recruitment center. as tanks are less valuable with every one having
strong air units.
IV- what did't I consider
ur infantry unit choices affect other aspects
ng research so cheap that u can afford another infantry research which is pretty hard with motorized (at least for me).
building recruiting offices helps ur cities with fast production when u build other units while army bases are useless.
the 70% health in the first day is a huge draw back for ngs but those low health ngs I can later use as buffers or for any other reason/
Iv - best unit
the unit I didn't mention is special forces and yes they are obviously the best units
they can do pretty much every think u can dream of except capture.
obviously u can't get the capture and stealth at a time this would be so op
still why would I go for airborne inf while I can use special forces.
better attack and stealth with high ground speed and better modifiers. I can go for lvl 1 airborne to do the capture thing but not likely.
still ngs are cheap that u can research special forces without problems and they can do the capture.
one thing I'm certain about I'm never using motorized inf.
at last I have seen some players use ultra inf play with high investment in motorized early on conquering like most of their neighbors
but they usually are destroyed when new neighbors attack with their tank divisions.But may be all I have seen doing so are just bad players idk.
What u tihnk of that?