I like the seasonal units thus far and hope you continue to do them. One idea I had was for a seasonal ship...with the capacity to have an ASW helo on it. Unconstrained, I would pick an FF for this.
NEW SEASONAL UNIT SUGGESTION
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
-
-
good idea but the ship should support all helos not just asw helicopter .Another idea is to have a replica of flying tank in first season like flying armored fighting vehicle.I am the best player of this game that was and ever will be
-
Another suggestion would be to have an Aircraft like the A-10.
-
Or maybe something like the AC-130?
-
How about an airborne tanker for mid air refueling of fighters and bombers extending their range.
-
I want super strong artillery hahahahah :DDDDD
-
Elite Special Forces with strong ATK against soft AND amor
-
Another idea is to have a heavy bomber with some damage against other aircrafts just like strike fighters.I am the best player of this game that was and ever will be
-
Lol, I think some people (I won't point out anyone in particular) are getting a little carried away with their creativity. I mean, I suppose the seasonal unit COULD be anything, but so far, it's been a superior version of an existing unit. They provide buffs to the stack, and they may have nice radar or the ability to be transported by air (in the case of the tank), but they haven't really had entirely different/additional combat functions. Try to keep in mind that these are units to which some people will always have access and some people will never have access, so the amount that it strays from a normal unit can't be TOO significant.
Some folks are like, "I want an elite dragon that has a resistance to all forms of damage and that has really powerful ranged attacks against soft and hard sea, land, and air targets. I also want it to breathe fire and know magic spells and provide me with a horde of gold!" Lol, settle it down there, Gandalf. A more reasonable possibility would be an elite surface ship of some type with better radar, a buff for stacked ships, and better fire power. I'd be tickled to see an Elite Destroyer with better air defense or an Elite Frigate with better submarine damage.The post was edited 1 time, last by PerigeeNil ().
-
Artillery with no damage against armor and more damage against infantry with increased range to stop mot inf spammers!
-
Seriously though, for an actual suggestion, I estimate that since land units and air units have already been made, the next seasonal unit will be a naval unit. As elite units go, Cruisers are the high level surface unit, so an elite unit with some buffs to artillery, surface, and sub capability perhaps? Just a moderately prescriptive descriptive recommendation.
-
Stratieon wrote:
Seriously though, for an actual suggestion, I estimate that since land units and air units have already been made, the next seasonal unit will be a naval unit. As elite units go, Cruisers are the high level surface unit, so an elite unit with some buffs to artillery, surface, and sub capability perhaps? Just a moderately prescriptive descriptive recommendation.
-
PerigeeNil wrote:
Stratieon wrote:
Seriously though, for an actual suggestion, I estimate that since land units and air units have already been made, the next seasonal unit will be a naval unit. As elite units go, Cruisers are the high level surface unit, so an elite unit with some buffs to artillery, surface, and sub capability perhaps? Just a moderately prescriptive descriptive recommendation.
-
Wait and see.... I know which one...
I will say this much: it falls slightly out of the established order...."Going to war without France is like going hunting without an accordion." Gen. Norman Schwarzkopf -
Germanico wrote:
Wait and see.... I know which one...
I will say this much: it falls slightly out of the established order....
-
I’m like: Zumwalt-class Destroyer = Stealth Destroyer! Hahaha... nope I’m wrong.
-
Would love it to be infantry with mortar and fire control. We have flying artillery already, unless it was bug and is fixed. I used towed artillery as flying artillery. If you have fire control settings on aggressive while using air assault it will start firing in the air (and stay airborne) when crossing a target.Nukes don't conquer cities, boots do
-
Germanico wrote:
Wait and see.... I know which one...
I will say this much: it falls slightly out of the established order....
-
Or is it an elite missile....
-
Stratieon wrote:
Germanico wrote:
Wait and see.... I know which one...
I will say this much: it falls slightly out of the established order....
-
Share
- Facebook 0
- Twitter 0
- Google Plus 0
- Reddit 0