_wielebny_ wrote:
You are wrong, the game is international, not everyone knows English, I took two photos of you, on one I clearly wrote what is where - but someone did not understand, if I cast a flare - he would know what's going on737373elj wrote:
ooh yes that’ll work perfectly, then we won’t have to listen to your arguments anymore‘Hey, remember your cruiser somewhere in the Atlantic? It’s gone now’_wielebny_ wrote:
then we have to play some other games .....
Please give me more information otherwise this is the best I can do
If I noticed it I should be able to know and explain everything
Edit: we have said, there is no need for it. All you need to do is explain properly, that is a given. Any player who can’t explain properly is not good and you should distance yourself from him before he takes you along with him to the grave. At most, just require everybody to type in the same language. Flares to point out units are useless since units are dynamic and always move. Flares to point out cities are even more useless since you can just say the city/province name. Why can’t you see that already??? We have said it a billion times and all you do is insist that we need it without providing any solid proof that we need it. Argue this point.
on the second - the event took place at sea - I asked someone to explain to me where it is - it cannot be determined without a flare
the flare is indispensable, the current communication system does not work.
I do agree that a better communication system can be used. However, you can just ask your coalition members what to do in text.
If an event happened at sea, you could describe where at sea it is. For example, if your cruiser sunk between the centre and china, you can say the cruiser sunk west of hawaii and east of china at the midway point.