Daylight to Stormy Weather

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • Daylight to Stormy Weather

      Request about all maps around clock (Daylight>11:00 am and Midnight>11:00 pm) and climated too.

      Dawn>Red Sky, Midday>Norm Light Blue Sky, Afternoon>Bluegrey, Twilight>Yellow Sky and Midnight>Dark Blue Sky.

      Also weather too Sunny, Rainstorn, Bizarre, Thunderstorm (air units effect too), Sandstorm and Typhoon (only effect Sea area and Dock City halfty as well) it's effect these units at has terrain weather problem, exsample Tank Destroyed has stuck in Tundra Terrain in Bizarre Time and Naval infantry no has chanced survival Tundra Terrain in Bizarre Time (Winter Case of WW2 Stalingrad 1942-43).
      Guns are always loaded.
    • Kranzegrad wrote:

      Request about all maps around clock (Daylight>11:00 am and Midnight>11:00 pm) and climated too.

      Dawn>Red Sky, Midday>Norm Light Blue Sky, Afternoon>Bluegrey, Twilight>Yellow Sky and Midnight>Dark Blue Sky.

      Also weather too Sunny, Rainstorn, Bizarre, Thunderstorm (air units effect too), Sandstorm and Typhoon (only effect Sea area and Dock City halfty as well) it's effect these units at has terrain weather problem, exsample Tank Destroyed has stuck in Tundra Terrain in Bizarre Time and Naval infantry no has chanced survival Tundra Terrain in Bizarre Time (Winter Case of WW2 Stalingrad 1942-43).
      Yeah, ... that'll only take one new line of code.
      *** The Creator of Zombie Farming ***
      The KING of CoN News!!!
      The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way


      "Death comes to us all. Shall I deal you in?" - DoD
    • Some of the beautiful things of being a grand strategy game:

      Day night cycles really don’t matter. Being an MMO with a 24h cycle would mean we have players who only ever see the game at night... or day. Also if we’d attach specific playstyles with each we would be going down said rabbit hole even further...

      Weather in grand strategy games on the other hand is exactly the opposite of day night: random and uncalculable . This means my awesome plan of attack falls apart because it’s raining over the target. Again. And again. Now that may be realistic but it’s also not fun, because as a player you can’t do anything against it besides waiting. Effect: the player usually shrugs and lives with it - because that’s what we do with the weather.

      Besides the fact that both are nightmare to implement these clear disadvantages to fun and playstyle are in themselves alone reason not to go that route in a multiplayer pvp game.
      "Going to war without France is like going hunting without an accordion." Gen. Norman Schwarzkopf
    • Kranzegrad wrote:

      It's better way delete Thunderstorm and Typhoon suggest out, without them it's easier play game, ok @Germanico ?

      And also Dawn, Afternoon and Twilight out too, left only Daylight and Midnight mode, it's ok?
      Again:

      Germanico wrote:

      ...both are nightmare to implement these clear disadvantages to fun and playstyle are in themselves alone reason not to go that route in a multiplayer pvp game.
      Now, maybe in 4X? But norm speed? No. Great idea overall, but the problem is a matched 24-hour cycle... and the fact that people have lives. In 4X, this is considerably less problematic.