Wade97Wade wrote:
That entire time you are retreating your troops they are being hit by Elite Stealth Helicopters..
really wanna go there?
I am The Baseline for opinions
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Wade97Wade wrote:
That entire time you are retreating your troops they are being hit by Elite Stealth Helicopters..
Teburu wrote:
well then i counter x with y really wanna go there?Wade97Wade wrote:
That entire time you are retreating your troops they are being hit by Elite Stealth Helicopters..
Wade97Wade wrote:
Yes. What will you do to counter the Elite Choppers hitting your fleeing troops?Teburu wrote:
well then i counter x with y really wanna go there?Wade97Wade wrote:
That entire time you are retreating your troops they are being hit by Elite Stealth Helicopters..
Stealth units are only activate an AA units automatically counter-attack once then they disappear again. They can also fly right under the radar of your jets without being hit.
Elite Helicopter HP - 35
Elite Helicopter Damage Against Armor - 19
Mobile AA HP - 32
Mobile AA Damage Against Helicopters - 9
Do the math, numbers don't lie. There's no real effective defense against some of these Stealth Units.. It's time to adapt to the new changes.
Teburu wrote:
maa would need buffs in term of dmg/range to actually be a viable counter to helis
that being said even elite helis have the limitations other airunits have
Wade97Wade wrote:
ASF caonly counter against helis in general are asf
ASF cannot even detect Elite Helicopters let alone attack them.Teburu wrote:
maa would need buffs in term of dmg/range to actually be a viable counter to helis
that being said even elite helis have the limitations other airunits have
"maa would need buffs in term of dmg/range to actually be a viable counter to helis"
In my above thread I used max level MAA for my example
1. The only terrain buffs MAA has are negative buffs?
2. Max level MAA cannot improve their range any further?
3. Range does not matter anyway because as I said before, Elite Helicopters have no radar signature and are a stealth unit (effectively invisible besides for the split second when it attacks) and therefor any type of Anti-Air unit can only hit it once as it gets hit itself and then the Helicopters disappear again.
Kalrakh wrote:
If you have stealth choppers, they might have S-ASF. Also you can hardly attack ground units while ASF patrol above them.
Wade97Wade wrote:
The only defense I can think of against Elite Helicopters during this scenario is to send 1 entire stack of 10 AA units during an invasion and hope that the enemy Elite Choppers see it's radar signature and hits it..Wade97Wade wrote:
Yes. What will you do to counter the Elite Choppers hitting your fleeing troops?Stealth units are only activate an AA units automatically counter-attack once then they disappear again. They can also fly right under the radar of your jets without being hit.Teburu wrote:
well then i counter x with y really wanna go there?Wade97Wade wrote:
That entire time you are retreating your troops they are being hit by Elite Stealth Helicopters..
Elite Helicopter HP - 35
Elite Helicopter Damage Against Armor - 19
Mobile AA HP - 32
Mobile AA Damage Against Helicopters - 9
Do the math, numbers don't lie. There's no real effective defense against some of these Stealth Units.. It's time to adapt to the new changes.
Although that would only deal 90 damage and therefor still only destroy 2 Elite Helicopters whilst you 3 AA. After that I would know not to hit that specific radar signature and move on, continuing to take out invading units.
The only real way to counter it is to send enough units to damage the helicopters while trying blitzkrieg your way to destroy their biggest hospital/s. If you fail to do that then the Elite Choppers can just heal up..
There's just no way around these Stealth Units!
I do know a few more tricks for countering Stealth Units that I've learnt since the update but I will keep those to myself.
Kalrakh wrote:
If you have stealth choppers, they might have S-ASF. Also you can hardly attack ground units while ASF patrol above them.
Teburu wrote:
patrol with asf over your own troops; thats how
Pafufu wrote:
No I meant the whole ‘getting troops stuck behind enemy lines due to a destroyed airfield with no access to a pontoon’ thing
Teburu wrote:
i was talking about maa vs heli in generaland with "buffing" i didnt refer to terrain but giving it better stats in general cuz it sucks vs helisWade97Wade wrote:
ASF caonly counter against helis in general are asf
ASF cannot even detect Elite Helicopters let alone attack them.Teburu wrote:
maa would need buffs in term of dmg/range to actually be a viable counter to helis
that being said even elite helis have the limitations other airunits have
"maa would need buffs in term of dmg/range to actually be a viable counter to helis"
In my above thread I used max level MAA for my example
1. The only terrain buffs MAA has are negative buffs?
2. Max level MAA cannot improve their range any further?
3. Range does not matter anyway because as I said before, Elite Helicopters have no radar signature and are a stealth unit (effectively invisible besides for the split second when it attacks) and therefor any type of Anti-Air unit can only hit it once as it gets hit itself and then the Helicopters disappear again.
---------------------------------------------
Exactly my point. They suck against helis.. You just admitted it so were you arguing that they are an effective measure just 3 replies ago?
You are contradicting yourself now?
Wade97Wade wrote:
Yes you can. ASF and Stealth-ASF only have a sight range of 25. I simply sneak around your ASF's radar signature and time it correctly to not be within your sight range..Kalrakh wrote:
If you have stealth choppers, they might have S-ASF. Also you can hardly attack ground units while ASF patrol above them.
Regardless, I will always take out any enemy airbases that allows their jets any range in the area that my Choppers will be operating in BEFORE moving the Choppers in..
Lets assume you use aircraft carriers with Stealth - ASF on it too.. Are you going to be online 24/7 to readjust the position of your troops that are moving? Only option is to not move the troops.. Once I know the enemy has Stealth-ASF I would only shoot moving units - and the one's that I know are now out of the 25 range of air cover.
You would need to check the game every 20 minutes.
Kalrakh wrote:
Except during patrols...Wade97Wade wrote:
Yes you can. ASF and Stealth-ASF only have a sight range of 25. I simply sneak around your ASF's radar signature and time it correctly to not be within your sight range..Regardless, I will always take out any enemy airbases that allows their jets any range in the area that my Choppers will be operating in BEFORE moving the Choppers in..Kalrakh wrote:
If you have stealth choppers, they might have S-ASF. Also you can hardly attack ground units while ASF patrol above them.
Lets assume you use aircraft carriers with Stealth - ASF on it too.. Are you going to be online 24/7 to readjust the position of your troops that are moving? Only option is to not move the troops.. Once I know the enemy has Stealth-ASF I would only shoot moving units - and the one's that I know are now out of the 25 range of air cover.
You would need to check the game every 20 minutes.
But what ever