I was just reading a suggestion about barricades, and then somebody suggested having land mines, and that lead me to think that this could be a very realistic addition to this game. I have been thinking quite some time about what types of military units are left to be employed by CoN, and I think that mines and minesweepers could be the next big thing.
This has been proposed before but not in as much depth, I think this narrowed down vision makes the idea much more realistic.
Land Mines:
Mines can be researched and upgraded such as missiles/rockets in game. Maybe they will even be listed in your assets count on the top next to your missiles, and spies could determine the number of mines you have. I think that you could either build mines statically through the non city building structures like field hospitals and combat outposts on terrain you control.
But perhaps even better there could be a system where you need an actual mine laying unit and just like a missile you can hit a button to "fire" or deploy the mine, with a certain amount of set up time, on any point in the terrain paths (not just the center most point where you can build field hospitals), and then the mine will have a certain radius outwards from that spot (possibly overlapping paths).
Upgrading mines would increase its radius as well as its strength. Additionally, it could be a good idea for mines to have a probability of not working if a unit passes over them, say 60% for basic mines and this probability increases with upgrade.
Maybe there can be certain types of mines, such as a very strong and condensed mine for a small path, or a large minefield covering larger swaths of terrain with a lower probability. I do not really quite know what good costs and resource demands of mines would be, but I imagine it would have to be quite expensive to prevent overuse, becoming more of a late game addition to your forces.
I do not know a great deal about mines, but I will expand upon this idea more once I hear some input, maybe create some example graphics, so please help me iron this idea out!
Minesweeping:
To counteract the whole landmine component, just like you have AA to stop missiles, you would need minesweeping units.
Right now based on my research I believe there would be 3 primary types of minesweeping units for these land mines:infantry minesweepers, armored mine sweepers, and drone minsweepers (for land mines), and these units would have a light multirole purpose capable of some basic combat (except a drone land mine sweeper which would probably be cheap and very weak).
I would imagine the armored mindesweeper has good health, maybe does not move as fast but covers a much greater radius of mine sweeping (maybe capable of stopping some advanced mines the infantry minesweeper cannot). The infantry on the other hand would be more mobile and fast, and maybe can be deployed by helicopter.
Examples:
694c8950f03d56ab92af8451c34061eb.jpggettyimages-615294594-612x612.jpg
I didn't follow a strict format here, but I think this idea is good, it honestly wasn't my original idea but I expanded upon it a lot, and I could see it being very possible. I also believe that using a similar system for sea mines can also be employed, with sea mine sweepers too, but that can be a separate suggestion.
To what extent do the armed forces of modern nations use land mines? I do not quite know, though they are certainly still prevalent in certain parts of the world, and minesweeper units are used by almost all nations.
Hope you guys like this idea!
This has been proposed before but not in as much depth, I think this narrowed down vision makes the idea much more realistic.
Land Mines:
Mines can be researched and upgraded such as missiles/rockets in game. Maybe they will even be listed in your assets count on the top next to your missiles, and spies could determine the number of mines you have. I think that you could either build mines statically through the non city building structures like field hospitals and combat outposts on terrain you control.
But perhaps even better there could be a system where you need an actual mine laying unit and just like a missile you can hit a button to "fire" or deploy the mine, with a certain amount of set up time, on any point in the terrain paths (not just the center most point where you can build field hospitals), and then the mine will have a certain radius outwards from that spot (possibly overlapping paths).
Upgrading mines would increase its radius as well as its strength. Additionally, it could be a good idea for mines to have a probability of not working if a unit passes over them, say 60% for basic mines and this probability increases with upgrade.
Maybe there can be certain types of mines, such as a very strong and condensed mine for a small path, or a large minefield covering larger swaths of terrain with a lower probability. I do not really quite know what good costs and resource demands of mines would be, but I imagine it would have to be quite expensive to prevent overuse, becoming more of a late game addition to your forces.
I do not know a great deal about mines, but I will expand upon this idea more once I hear some input, maybe create some example graphics, so please help me iron this idea out!
Minesweeping:
To counteract the whole landmine component, just like you have AA to stop missiles, you would need minesweeping units.
Right now based on my research I believe there would be 3 primary types of minesweeping units for these land mines:infantry minesweepers, armored mine sweepers, and drone minsweepers (for land mines), and these units would have a light multirole purpose capable of some basic combat (except a drone land mine sweeper which would probably be cheap and very weak).
I would imagine the armored mindesweeper has good health, maybe does not move as fast but covers a much greater radius of mine sweeping (maybe capable of stopping some advanced mines the infantry minesweeper cannot). The infantry on the other hand would be more mobile and fast, and maybe can be deployed by helicopter.
Examples:
694c8950f03d56ab92af8451c34061eb.jpggettyimages-615294594-612x612.jpg
I didn't follow a strict format here, but I think this idea is good, it honestly wasn't my original idea but I expanded upon it a lot, and I could see it being very possible. I also believe that using a similar system for sea mines can also be employed, with sea mine sweepers too, but that can be a separate suggestion.
To what extent do the armed forces of modern nations use land mines? I do not quite know, though they are certainly still prevalent in certain parts of the world, and minesweeper units are used by almost all nations.
Hope you guys like this idea!
The post was edited 2 times, last by JonDoe101 ().