I have an idea for a new troop or possibly an elite bomber troop. Gunships, such as the C-130 Hercules or the Angel of Death. They're used in modern war a lot, especially by the U.S. and it would be awesome if they were placed into the game. Any other opinions?
Gun Ships
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Troop gunships? They would provide the same role as helicopter gunships, so no.
In addition, do the Russian allies or Europeans use them? Not too sure if they do. -
737373elj wrote:
Troop gunships? They would provide the same role as helicopter gunships, so no.
In addition, do the Russian allies or Europeans use them? Not too sure if they do.
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Job_ee wrote:
Except copters aren't as heavily armed as gunships and get shot down more easily.
Job_ee wrote:
To counter the second point, I can say the same with how the game uses stealth bombers and air craft carriers as you say for gunships. 1st, The SR 71 is a U.S. spy plane. Not a European bomber and the Russians can hardly afford to make stealth bombers. 2nd, the Russia and China only have 1 air craft carrier each, and the Russian aircraft carrier is notorious for breaking down.
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We could, or it could be used as an elite heavy troop.
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Moved to suggestions.
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i like the idea but you know whats an even better thing for this
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IF IT CAN DROP NUKES!drop da bomb.jpg YEAHHHHHHHHHHHHHH!
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Here my vision for the unit role to be in this game.
New combat mechanic:
The gun ship can attack 3 time before need to resupply. each attack have 30m cool down so if you want to maximum the damage it have to be stationary patrolling above enemy unit. You will need to clear the sky like what it used in irl. why? because it will op as shit if not and it will quite similar to other unit role. (heavy bomber)This post was made by Leader of the Church of ROAD -
MrBookShelf wrote:
Here my vision for the unit role to be in this game.
New combat mechanic:
The gun ship can attack 3 time before need to resupply. each attack have 30m cool down so if you want to maximum the damage it have to be stationary patrolling above enemy unit. You will need to clear the sky like what it used in irl. why? because it will op as shit if not and it will quite similar to other unit role. (heavy bomber)
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A specialised unit that could attack several times without refueling would be interesting (but probably need a brand new feature )Running an online alliance is pretty much like running a small company, except you need to find other way than money to keep your employees productive. May they play or work, they are humans.
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