Units with little use

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    • Units with little use

      In my opinion, the cruise missile launcher is kind of useless. A level 5 multiple rocket launcher does the same job and can also attack units, unlike the cruise missile launcher.

      I don’t think ASW helicopters are that useful as naval patrol aircraft can do a similar job and destroy ships as well. And destroyers are kind of common, so why get a specialized ASW helicopter,
    • MrBookShelf wrote:

      The navy patrol aircraft is incredible fragile even enemy stack only contain one frigate.

      Use ASW heli when you want your aircraft not cut in half from one run (more than navy patrol at least lol)
      I mean, you should in theory stack the naval patrol aircraft with more naval patrol aircraft. Then they would not get instantly destroyed by the frigate. I do agree that ASW helicopters should be used against frigates. Naval patrol aircraft on the other hand should be used against destroyers, cruisers, aircraft carriers and other non-frigate escorted ships.
    • ahuman wrote:

      In my opinion, the cruise missile launcher is kind of useless. A level 5 multiple rocket launcher does the same job and can also attack units, unlike the cruise missile launcher.

      I don’t think ASW helicopters are that useful as naval patrol aircraft can do a similar job and destroy ships as well. And destroyers are kind of common, so why get a specialized ASW helicopter,
      its stealth and has a shorter reload time tho
      so thats something i guess?
      I am The Baseline for opinions
    • Teburu wrote:

      ahuman wrote:

      In my opinion, the cruise missile launcher is kind of useless. A level 5 multiple rocket launcher does the same job and can also attack units, unlike the cruise missile launcher.

      I don’t think ASW helicopters are that useful as naval patrol aircraft can do a similar job and destroy ships as well. And destroyers are kind of common, so why get a specialized ASW helicopter,
      its stealth and has a shorter reload time thoso thats something i guess?
      I guess so, although a UAV might spot and destroy
      it. Doesn’t the launching unit get exposed when it launches a missile though?
    • ahuman wrote:

      Teburu wrote:

      ahuman wrote:

      In my opinion, the cruise missile launcher is kind of useless. A level 5 multiple rocket launcher does the same job and can also attack units, unlike the cruise missile launcher.

      I don’t think ASW helicopters are that useful as naval patrol aircraft can do a similar job and destroy ships as well. And destroyers are kind of common, so why get a specialized ASW helicopter,
      its stealth and has a shorter reload time thoso thats something i guess?
      I guess so, although a UAV might spot and destroyit. Doesn’t the launching unit get exposed when it launches a missile though?
      no, you only see the red flightpath of the missile
      I am The Baseline for opinions
    • Teburu wrote:

      ahuman wrote:

      Teburu wrote:

      ahuman wrote:

      In my opinion, the cruise missile launcher is kind of useless. A level 5 multiple rocket launcher does the same job and can also attack units, unlike the cruise missile launcher.

      I don’t think ASW helicopters are that useful as naval patrol aircraft can do a similar job and destroy ships as well. And destroyers are kind of common, so why get a specialized ASW helicopter,
      its stealth and has a shorter reload time thoso thats something i guess?
      I guess so, although a UAV might spot and destroyit. Doesn’t the launching unit get exposed when it launches a missile though?
      no, you only see the red flightpath of the missile
      But couldn’t the red flightpath be used to locate the launcher? I used it to attack a submarine
    • A maxed out Corvette would be basically as useful as a lvl 1 Corvette. So my answer would be a Max level Corvette.

      In regards to ASW:

      If you build ASW it will allow you to rely on Cruisers/Frigates instead of Destroyers/Frigates. Cruisers are the best anti-ship unit.

      So just by building some ASW you can protect yourself against the threat of submarines and therefor will not need build destroyers.

      The added benefit of ASW is that it will take 0 return damage from subs.

      Yes, Destroyers are sub-hunters. But keep in mind Subs are also Ship-Hunters.. It evens out.

      ASW is a good perquisite to Elite Choppers as it will give you a "free" boost to your Navy.


      BUT you are correct as most games it does provide "little use" as they are generally sitting idle waiting for non-existing subs. But at the same time you could say it's use was the prevention of potential subs that allowed you to build Cruisers in the first place.

      Lets just call ASW Helicopters "Ship Insurance"
    • I will say Cruise Missile Launchers has it tough. Generally You'll use bombers, Strike fighters, Fighters, Destroyers, Cruisers, Subs, Uav's, Or their Variants as launchers as they are a unit as well as a launcher and a more agile.

      But Cruise Missiles Have a soft spot in my heart, because of their Cloaking ability. I had 3 of these and the enemy basically pushed past my front line and didn't see them. Their aa is covering the front and those 3 cruise missiles wiped their airfields and their reinforcements.

      In general i just build ballistic Launcher though. it can do the same thing but not to ships and double the warheads. Maybee make it so the ONly Cruise missile Launchers can fire Hypersonic Cruise Missiles or something.

      As for the ASW helicopters. Ehh... Its not useless its just people either like Asw heli's or Patrol Craft. I haven't seen both used before.

      As for which is best for ships Helis are good once you get the anti Surface upgrade, They take less damage than patrol craft and as such can deal more damage on multible runs, As almost all ships deal less damage to heli's than Fast moving aircraft. Though The Patrol gets Cruise Missiles and can deal more damage on single hit runs and better range. I like them for getting the lone ships.


      Launchers are only seen if they dont move. Missiles are only detected when they are in range of Radar and such as well. So they should fire and move, that goes for all ICbm, and Ballistics.


      Dont forget the almighty Awacs
      naval awac memeer.jpg