HIGH FIVE AIRCRAFT! NEW SEASONS 5 UNIT: ELITE GUNSHIP AIRCRAFT (SUGGESTIONS)

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    • HIGH FIVE AIRCRAFT! NEW SEASONS 5 UNIT: ELITE GUNSHIP AIRCRAFT (SUGGESTIONS)

      Gunship Aircraft (GA) it's suitable suggestion for Seasons 5, why? When i saw Elite Railgun unit, them i saw Seasons 4 has time limits left less 10 day, and i get idea suggestions about (GA) for Elite unit, because Elite Railgun it's Support types, them (GA) is perfect for Heavies unit to Elite Seasons unit.

      (GA) Range has same alike Heavy Bomber, and (GA) can destroyer air to ground units, mostly it's destroyer to armor and infantry units etc.

      (GA) 5x pack, it's powerfull destroyer to air to ground units, and it's left only gound armor units to burning junks metals on ground areas, and no even aircraft saved by (GA).

      Gunship Aircraft Video 1: Gunship Info

      Gunship Aircraft Video 2: Gunship in actions during night times.

      (GA) WEAPONS:


      (GA) can VS Infantry, Armors, Helicopter, Aircraft and baybe naval ship (i tried research proft, but there has little some mentions, but not confirm it), but none VS submarines and missile.

      And Gunship Aircraft has powerfull Radar Censored.



      Guns are always loaded.

      The post was edited 3 times, last by GunlessLands ().

    • I like it, but for gameplay reason, we need to give him a significant weakness (except for having no air defense). Maybe make it like super slow ? ( like speed 7 )
      Running an online alliance is pretty much like running a small company, except you need to find other way than money to keep your employees productive. May they play or work, they are humans.
    • Opulon wrote:

      I like it, but for gameplay reason, we need to give him a significant weakness (except for having no air defense). Maybe make it like super slow ? ( like speed 7 )
      Sorry about delay.

      Post no neared finshed it, resently i resaerced (GA) vs unit? and i founded it, it's huge work search it.

      Now it's ready it and i also fixes post to right shapes too.

      Messages has slip two parted it.
      Guns are always loaded.

      The post was edited 6 times, last by GunlessLands ().

    • GUNSHIP AIRCRAFT: 0.2

      Weapons Types Info:

      General characteristics
      • Crew: 13
        • Officers: 5 (pilot, copilot, navigator, fire control officer, electronic warfare officer)
        • Enlisted: 8 (flight engineer, TV operator, infrared detection set operator, loadmaster, four aerial gunners)
      • Length: 97 ft 9 in (29.79 m)
      • Wingspan: 132 ft 7 in (40.41 m)
      • Height: 38 ft 6 in (11.73 m)
      • Wing area: 1,745.5 sq ft (162.16 m2)
      • Max takeoff weight: 155,000 lb (70,307 kg)
      • Powerplant: 4 × Allison T56-A-15 turboprop engine, 4,300 shp (3,200 kW) each (AC-130U)
      • Powerplant: 4 × Rolls-Royce AE 2100D3 , 4,700 shp (3,500 kW) each (AC-130J)
      • Propellers: 4-bladed constant-speed reversible propellers
      Performance
      • Maximum speed: 260 kn (300 mph, 480 km/h)
      • Range: 2,200 nmi (2,500 mi, 4,100 km)
      • Service ceiling: 39,000 ft (12,000 m)
      Armament
      AC-130A Project Gunship II
      AC-130A Surprise Package, Pave Pronto, AC-130E Pave Spectre
      • 2× 7.62 mm GAU-2/A miniguns
      • 2× 20 mm M61 Vulcan cannon
      • 2× 40 mm (1.58 in) L/60 Bofors cannon
      AC-130E Pave Aegis
      • 2× 20 mm M61 Vulcan cannon
      • 1× 40 mm (1.58 in) L/60 Bofors cannon
      • 1× 105 mm (4.13 in) M102 howitzer
      AC-130H Spectre(Prior to c. 2000)
      • 2× 20 mm M61 Vulcan cannon
      • 1× 40 mm (1.58 in) L/60 Bofors cannon
      • 1× 105 mm (4.13 in) M102 howitzer
      (Latest armament)
      AC-130U Spooky II
      AC-130W Stinger II / AC-130JGhostrider
      Avionics
      AC-130H Spectre
      • Mission systems:
        • Northrop Grumman AN/APN-241 multimode navigation radar – derived version of AN/APG-66 radar (formerly used on F-16A Fighting Falcon) consisting of precised navigation and air-to-ground modes including Monopulse Ground Mapping (MGM), Doppler Beam Sharpening (DBS), high resolution synthetic-aperture radar (SAR), Terrain Avoidance/Terrain Following (TA/TF), skin paint (for Station KEeping; SKE), maritime detection, weather/turbulence detection, wind shear alert, and ballistic wind measurement (for precision airdrop)
        • Motorola (now General Dynamics) AN/APQ-150 Beacon Tracking Radar (BTR) – side-looking radar designed to search, acquire, and track ground beacon signal (X-band transponder) located at a friendly position from 10 nautical miles, beacon coordinate is used as a reference point for ground troop to give the gunship a bearing and range from the beacon to the desired target (mounted between 40 mm cannon and 105 mm howitzer)
        • Cubic Corporation AN/ARS-6 Personnel Locator System (PLS) – radio navigation set
        • Raytheon AN/AAQ-26 Infrared Detecting Set (IDS) – long-wave infrared (LWIR) band Forward Looking Infrared (FLIR) (mounted forward of the nose landing gear door)
        • General Electric (now Lockheed Martin) AN/ASQ-145 Low Light Level Television (LLLTV) – EO fire control system consists of television camera (CCD-TV), AN/AVQ-19 Laser Target Designator/Ranger (LTD/R – 1064 nm laser emitter with permanently preset PRF code) with eyesafe mode (1570 nm laser emitter), AN/AAT-3 Ambient Temperature Illuminator (ATI – wide beam 860 nm laser illuminator), and Infrared Zoom Laser Illuminator Designator (IZLID – airborne version of 860 nm narrow beam laser pointer/marker and illuminator AN/PEQ-18) (mounted in the crew entrance door)
      • Navigation systems:
      • Previously installed systems:
        • AN/APN-59 radar – search and weather radar
      AC-130U Spooky II
      • Mission systems:
        • Raytheon AN/APQ-180 multimode attack radar – enhanced version of AN/APG-70 radar (used on F-15E Strike Eagle) incorporating several enhanced air-to-ground modes such as fixed target track, ground moving target indication and track, projectile impact point position, beacon track, and a weather detection
        • Raytheon AN/AAQ-26 IDS – LWIR FLIR (mounted on port side of the nose landing gear door)
        • Lockheed Martin AN/AAQ-39 Gunship Multispectral Sensor System (GMS2) – EO/IR fire control system consists of mid-wave infrared (MWIR) FLIR, two Image-Intensified Television (I2TV) cameras (CCD-TV), laser target designator/rangefinder with eyesafe mode (1064 and 1570 nm dual mode laser emitter), and near-infrared (NIR) laser pointer/marker (860 nm laser emitter) (mounted under the nose of port landing gear sponson)
      • Previously installed systems:
        • GEC-Marconi All Light Level Television (ALLTV) – EO fire control systems consists of CCD-TV, Laser Target Designator/Range Finder (LTD/RF – 1064 nm laser emitter with in-flight programmable PRF code) with eyesafe mode (1570 nm laser emitter), and Laser Illuminator Assembly (LIA – 860 nm laser emitter)
      • Countermeasures:
      Guns are always loaded.
    • ahuman wrote:

      But it would need a special ability - elite tanks have an officer ability, elite choppers have stealth, elite subs don’t have a sonar ping and are incredibly strong and the railguns have an antiair ability.
      Before it's not ready yet, but now it's fixes and ready now, i no haven't allow make one page post, because text capacity, it's become 2 page messages.

      Sorry about delay.
      Guns are always loaded.

      The post was edited 1 time, last by GunlessLands ().

    • Kranzegrad wrote:

      ahuman wrote:

      But it would need a special ability - elite tanks have an officer ability, elite choppers have stealth, elite subs don’t have a sonar ping and are incredibly strong and the railguns have an antiair ability.
      Before it's not ready post, but now it's fixed and ready now, it's slipped 2 parted messages.
      You are my favorite poster who doesn't speak a word of English.
      *** The Creator of Zombie Farming ***
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    • Dealer of Death wrote:

      Kranzegrad wrote:

      ahuman wrote:

      But it would need a special ability - elite tanks have an officer ability, elite choppers have stealth, elite subs don’t have a sonar ping and are incredibly strong and the railguns have an antiair ability.
      Before it's not ready post, but now it's fixed and ready now, it's slipped 2 parted messages.
      You are my favorite poster who doesn't speak a word of English.
      I writing this post by rush, because messages has slip to two pieces, no one piece post message.

      Anyway i writing slow, not rush style.
      Guns are always loaded.

      The post was edited 1 time, last by GunlessLands ().