Welcome to the third edition of stupid what if questions from CoN.
Today the discussions will be about:
Teleportation Pits . I know it sounds stupid but what's bad in imagining this gadget in the game ?
You can produce teleportation pits (or mines) in non-city and non-resource provinces only . It costs 2300 components , 4500 rares , 950 fuel and 7000 money . It uses fuel to operate . It works on only land units and teleports them to another province with a pit . If an enemy attacks the province , the pit will have some damage but will also teleport the units of the enemy to his closest city . The pit will do this only for a limited amount of time. Damaged pit means a bit slower teleportation . If maxed , it will teleport units in 10 seconds . What do you think of this ? CAUTION : nothing just remember this is not a real suggestion .
Today the discussions will be about:
Teleportation Pits . I know it sounds stupid but what's bad in imagining this gadget in the game ?
You can produce teleportation pits (or mines) in non-city and non-resource provinces only . It costs 2300 components , 4500 rares , 950 fuel and 7000 money . It uses fuel to operate . It works on only land units and teleports them to another province with a pit . If an enemy attacks the province , the pit will have some damage but will also teleport the units of the enemy to his closest city . The pit will do this only for a limited amount of time. Damaged pit means a bit slower teleportation . If maxed , it will teleport units in 10 seconds . What do you think of this ? CAUTION : nothing just remember this is not a real suggestion .